Rust Dashboard67,203 playing

dill.moe

Offline 142.126.20.208:28015 checked 36d ago

Players now

0of 200
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,460

top 71%

7-day average

0

peak –

Last wipe

38d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average
    113/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    145/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
    501/ 575
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
    27/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    588/ 650
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
    474/ 525

Quick answers

from the figures on this page

About

Is dill.moe online, and how reliable is it?

We last saw dill.moe 36 days 7 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 23 September 2026, when Rust Dashboard first saw it.

Which version of Rust does dill.moe run?

On Linux, dill.moe runs Rust network protocol 2633 and build 165217. You need the same protocol as the server to join. Steam updates your game for you.

Where is dill.moe located?

There is no region on dill.moe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 142.126.20.208:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include dill.moe?

These Rust Dashboard lists include dill.moe: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on dill.moe mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp200 (Max players): 200 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank from dill.moe as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is dill.moe?

The last sighting of dill.moe was 36 days 7 hours ago; it is offline right now.

How does dill.moe rank against other Rust servers?

Player hours over seven days put dill.moe at #15,460, in the top 71% of all ranked servers.

Wipe days

What is the wipe schedule on dill.moe?

Too few wipes are on record for dill.moe to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 38 days 6 hours ago.

Rules

What are the rules and settings on dill.moe?

You will not find a gather rate in the name of dill.moe. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map does dill.moe run?

dill.moe runs a procedural map of size 4,500 with seed 1337, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join dill.moe?

Type client.connect 142.126.20.208:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp200
Max players 200 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.