Rust Dashboard34,137 playing

Rust lifecycle test

Offline 141.94.64.178:48015 checked 2d ago

Players now

0of 8
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,358

top 69%

7-day average

0

peak –

Last wipe

2d ago

no schedule published

Next wipe

4d 0h

Mon 2 Nov, 04:09 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 04:09 UTC, in 4d 0h. Every Monday at 04:09 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  • 4d 0hMon 2 Nov, 04:09 UTC
  • 7d 15hThu 5 Nov, 19:00 UTCFW
  • 11d 0hMon 9 Nov, 04:09 UTC
  • 18d 0hMon 16 Nov, 04:09 UTC
  • 25d 0hMon 23 Nov, 04:09 UTC
  • 32d 0hMon 30 Nov, 04:09 UTC
  • 35d 15hThu 3 Dec, 19:00 UTCFW
  • 39d 0hMon 7 Dec, 04:09 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 04:09 UTC2d ago 0 – running 0
Mon 19 Oct, 04:08 UTC9d ago 0 – 7 days 0
Mon 12 Oct, 04:13 UTC16d ago 0 – 7 days 0
Mon 5 Oct, 04:08 UTC23d ago 0 – 7 days 0
Mon 28 Sep, 04:10 UTC30d ago 0 – 7 days 0
Mon 21 Sep, 04:05 UTC37d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
    136/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    118/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    13/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
    20/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    10/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
    18/ 200

Quick answers

from the figures on this page

Server details

Is Rust lifecycle test online, and how reliable is it?

We last saw Rust lifecycle test 2 days 23 hours ago. It is offline at the moment. It was online 1% of the last 7 full days, which is 1 of 168 hours. The first time Rust Dashboard recorded it was 14 September 2026.

Which version of Rust does Rust lifecycle test run?

Rust network protocol 2635 and build 168909 is running on Rust lifecycle test, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is Rust lifecycle test located?

There is no region on Rust lifecycle test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 141.94.64.178:48015.

Tags

Which Rust Dashboard lists and filters include Rust lifecycle test?

These Rust Dashboard lists include Rust lifecycle test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Rust lifecycle test mean?

These are the tags Rust lifecycle test publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp8 (Max players): The server has 8 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Rust lifecycle test?

The last sighting of Rust lifecycle test was 2 days 23 hours ago; it is offline right now. The seven-day average for this server is 0 players.

How does Rust lifecycle test rank against other Rust servers?

Ranked #15,358 on the last seven days of player hours, Rust lifecycle test is in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on Rust lifecycle test?

The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on Rust lifecycle test?

The wipe rhythm on Rust lifecycle test is every Monday at 04:09 UTC. On Monday 2 November at 04:09 UTC the next wipe is due. The world now in play was generated 2 days 23 hours ago.

Map and rules

What are the rules and settings on Rust lifecycle test?

You will not find a gather rate in the name of Rust lifecycle test. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. It appears in the Community section of the server browser. Valve's VAC anti-cheat runs here.

Which map does Rust lifecycle test run?

A procedural map is what Rust lifecycle test runs, generated by the game.

How to join

How do I join Rust lifecycle test?

The console in Rust opens with F1, and client.connect 141.94.64.178:48015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp8
Max players The server has 8 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.