Rust Dashboard52,204 playing

Spyker Planet 10X Loot+ Kits HardLife

Online EU 141.224.194.76:28015 checked 11m ago

10x moddedoxidepremium

Players now

Live
1of 350
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
2

0% full

Tue 00:00Wed 22:00players each hour · 48 hours · UTC

Rank

#4,862

top 22% · #1675 in EU

7-day average

0

peak 2

Last wipe

8d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

01020304000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 22:33 UTC8d ago 2 – running 1
Tue 20 Oct, 16:02 UTC8d ago 2 – 0.3 days 1
Thu 15 Oct, 23:10 UTC13d ago 2 held half 4.7 days 0
Thu 15 Oct, 12:05 UTC13d ago 3 – 0.5 days 1
Tue 13 Oct, 13:51 UTC15d ago 3 – 1.9 days 1
Fri 2 Oct, 12:51 UTC26d ago 1 held half 11 days 0
Fri 2 Oct, 06:44 UTC26d ago 1 – 0.3 days 1
Thu 1 Oct, 23:30 UTC FW27d ago 1 – 0.3 days 0
Thu 1 Oct, 07:18 UTC27d ago 2 – 0.7 days 1
Wed 30 Sep, 20:07 UTC28d ago 2 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 345 on average
    267/ 350
  2. 2
    KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 152 on average
    38/ 400
  3. 3
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average
    55/ 150
  4. 4
    Vitality - EU 10x | No BPs | Kits | ShopEU · groups of 32+ · 10x · weekly · 57 on average
    28/ 100
  5. 5
    [EU] Enardo - Small One Grid 10x - No BPs | OneGridEU · groups of 8+ · 10x · 18 on average
    51/ 100
  6. 6
    WARBANDITS.GG EU 10X No BPs Loot++|PvP|MyMini|Shop|Noob FriendlEU · groups of 100+ · 10x · weekly · 14 on average
    9/ 100

Quick answers

from the figures on this page

Server details

Is Spyker Planet 10X Loot+ Kits HardLife online, and how reliable is it?

Players can join Spyker Planet 10X Loot+ Kits HardLife: it is online. The uptime it reports puts its last restart about 41 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Spyker Planet 10X Loot+ Kits HardLife run?

On Windows, Spyker Planet 10X Loot+ Kits HardLife runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Spyker Planet 10X Loot+ Kits HardLife located?

The EU tag is how Spyker Planet 10X Loot+ Kits HardLife places itself in Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 141.224.194.76:28015.

Does Spyker Planet 10X Loot+ Kits HardLife run smoothly?

Across the last 48 hours the average was 30 fps, with a floor of 24. At its highest the count reached 554,811 entities: buildings, deployables and the rest. Memory use peaked at 9,033 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include Spyker Planet 10X Loot+ Kits HardLife?

These Rust Dashboard lists include Spyker Planet 10X Loot+ Kits HardLife: 10x Rust servers, Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

What do the server tags on Spyker Planet 10X Loot+ Kits HardLife mean?

These are the tags Spyker Planet 10X Loot+ Kits HardLife publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp350 (Max players): It holds 350 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Spyker Planet 10X Loot+ Kits HardLife?

1 players are playing on Spyker Planet 10X Loot+ Kits HardLife right now, out of 350 slots. Its seven-day average is 0 players, and it reached 2 at the highest. It was busiest at 19:00 UTC over the last 48 hours, when it averaged 1 players.

How does Spyker Planet 10X Loot+ Kits HardLife rank against other Rust servers?

Player hours over seven days put Spyker Planet 10X Loot+ Kits HardLife at #4,862 overall and #1,675 in Europe, in the top 22% of all ranked servers.

Wipe schedule

What does wipe day look like on Spyker Planet 10X Loot+ Kits HardLife?

At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 11 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on Spyker Planet 10X Loot+ Kits HardLife?

No next wipe can be predicted for Spyker Planet 10X Loot+ Kits HardLife, because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 8 days ago.

Map and rules

What are the rules and settings on Spyker Planet 10X Loot+ Kits HardLife?

The name of Spyker Planet 10X Loot+ Kits HardLife carries a 10x gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Rust's premium status is required to join. Valve's VAC anti-cheat runs here.

Which map does Spyker Planet 10X Loot+ Kits HardLife run?

Spyker Planet 10X Loot+ Kits HardLife runs a procedural map of size 6,000 with seed 1337, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join Spyker Planet 10X Loot+ Kits HardLife?

The console in Rust opens with F1, and client.connect 141.224.194.76:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. Rust's premium status is required to join. https://www.youtube.com/@SpykerPlanet-nl?cbrd=1&ucbcb=1 is where its website lives.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,EU,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp350
Max players It holds 350 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.