box64-benchmark
Offline 141.145.202.158:28015 checked 41d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 102/ 500
- 2 132/ 100
- 3 128/ 225
- 4 98/ 700
- 5 30/ 200
- 6 26/ 1000
Quick answers
from the figures on this pageServer
Is box64-benchmark online, and how reliable is it?
We last saw box64-benchmark 41 days 18 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 17 September 2026, when Rust Dashboard first saw it.
Which version of Rust does box64-benchmark run?
On Linux, box64-benchmark runs Rust network protocol 2633 and build 163794. You need the same protocol as the server to join. Steam updates your game for you.
Where is box64-benchmark located?
No region tag comes from box64-benchmark. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 141.145.202.158:28015 is where it lives.
Lists
Which Rust Dashboard lists and filters include box64-benchmark?
These Rust Dashboard lists include box64-benchmark: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on box64-benchmark mean?
The game's server browser reads these tags from box64-benchmark: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): This one runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is box64-benchmark?
At the moment box64-benchmark is offline; it last showed 41 days 18 hours ago.
How does box64-benchmark rank against other Rust servers?
Player hours over seven days put box64-benchmark at #15,523, in the top – of all ranked servers.
Reset times
What is the wipe schedule on box64-benchmark?
box64-benchmark has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 41 days 18 hours ago.
Rules
What are the rules and settings on box64-benchmark?
The name of box64-benchmark gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does box64-benchmark run?
The map is procedural and the game generates it on box64-benchmark.
How to join
How do I join box64-benchmark?
The console in Rust opens with F1, and client.connect 141.145.202.158:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.