Rust Dashboard54,200 playing

Velocity | US | PvP | MAX 4 | x2 |

Online NA 141.11.104.104:28030 checked 11m ago

2x quad biweekly wipes vanillamoddedoxidepve

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Tue 00:00Wed 22:00players each hour · 48 hours · UTC

Rank

#7,240

top 33% · #1103 in NA

7-day average

0

peak 2

Last wipe

6d ago

biweekly schedule

Next wipe

11h

Thu 29 Oct, 11:09 UTC

Players

AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 33% of all ranked servers, top 59% in NA, and #405 of the quad servers (top 49%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 11:09 UTC, in 11h. Every Thursday at 11:09 UTC · high confidence

7 daysusual gapbetween real wipes
75%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  • 11hThu 29 Oct, 11:09 UTC
  • 7d 19hThu 5 Nov, 19:00 UTCFW
  • 14d 11hThu 12 Nov, 11:09 UTC
  • 21d 11hThu 19 Nov, 11:09 UTC
  • 28d 11hThu 26 Nov, 11:09 UTC
  • 35d 19hThu 3 Dec, 19:00 UTCFW
  • 42d 11hThu 10 Dec, 11:09 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:09 UTC6d ago 0 – running 0
Thu 15 Oct, 11:11 UTC13d ago 0 – 7 days 0
Thu 8 Oct, 11:09 UTC20d ago 0 – 7 days 0
Fri 2 Oct, 02:54 UTC26d ago 0 – 6.3 days 0
Thu 1 Oct, 11:10 UTC27d ago 1 – 0.7 days 1
Wed 30 Sep, 22:10 UTC28d ago 1 – 0.5 days 0
Thu 24 Sep, 11:09 UTC34d ago 0 – 6.5 days 0
Thu 17 Sep, 11:13 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    1/ 100
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    4/ 40
  3. 3
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    30/ 140
  4. 4
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  5. 5
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  6. 6
    Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|NA · quad · 4x · monthly · 1 on average
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Quick answers

from the figures on this page

Server

Is Velocity | US | PvP | MAX 4 | x2 | online, and how reliable is it?

Right now Velocity | US | PvP | MAX 4 | x2 | is running. Its reported uptime points to a restart roughly 18 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Velocity | US | PvP | MAX 4 | x2 | run?

Velocity | US | PvP | MAX 4 | x2 | runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Velocity | US | PvP | MAX 4 | x2 | located?

The NA tag is how Velocity | US | PvP | MAX 4 | x2 | places itself in North America. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 141.11.104.104:28030.

Does Velocity | US | PvP | MAX 4 | x2 | run smoothly?

Server fps averaged 210 over the last 48 hours and never dropped below 180. The world held as many as 68,704 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,430 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include Velocity | US | PvP | MAX 4 | x2 |?

The Rust Dashboard lists that carry Velocity | US | PvP | MAX 4 | x2 | are: 2x Rust servers, shown live, North American Rust servers, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on Velocity | US | PvP | MAX 4 | x2 | mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): It holds 100 slots; ts4 (Group limit): Teams top out at 4; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks brings a wipe; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): North America is where the server browser puts it from Velocity | US | PvP | MAX 4 | x2 | as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Velocity | US | PvP | MAX 4 | x2 |?

Velocity | US | PvP | MAX 4 | x2 | has 0 of its 100 slots filled at the moment. Over seven days the mean is 0 players and the peak is 2. It was busiest at 15:00 UTC over the last 48 hours, when it averaged 1 players.

How does Velocity | US | PvP | MAX 4 | x2 | rank against other Rust servers?

Velocity | US | PvP | MAX 4 | x2 | holds #7,240 for player hours across seven days, #1,103 in North America, in the top 33% of all ranked servers. Among servers of the quad type, it sits at #405.

Wipe days

What does wipe day look like on Velocity | US | PvP | MAX 4 | x2 |?

Its recent wipes averaged a peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Velocity | US | PvP | MAX 4 | x2 |?

Wipes on Velocity | US | PvP | MAX 4 | x2 | come every Thursday at 11:09 UTC. Thursday 29 October at 11:09 UTC is when its next wipe falls due. The world it runs now dates from 6 days 12 hours ago. Wipes every two weeks, according to the schedule in its tags.

Settings

What are the rules and settings on Velocity | US | PvP | MAX 4 | x2 |?

A gather rate of 2x appears in the name of Velocity | US | PvP | MAX 4 | x2 |. The limit is 4 players per group (quad). It runs pve, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Vanilla is the label it uses: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat runs here.

Which map does Velocity | US | PvP | MAX 4 | x2 | run?

The game generates the procedural map on Velocity | US | PvP | MAX 4 | x2 |, size 3,500 with seed 511457755. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join Velocity | US | PvP | MAX 4 | x2 |?

The console in Rust opens with F1, and client.connect 141.11.104.104:28030 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players It holds 100 slots.
ts4
Group limit Teams top out at 4.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks brings a wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.