Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69% · #1531 in NA
7-day average
peak –
Last wipe
biweekly schedule
Next wipe
Thu 29 Oct, 11:09 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 11:09 UTC, in 15h. Its biweekly schedule tag · low confidence
Coming wipes
- 15hThu 29 Oct, 11:09 UTC
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 14d 15hThu 12 Nov, 11:09 UTC
- 28d 15hThu 26 Nov, 11:09 UTC
- 35d 23hThu 3 Dec, 19:00 UTCFW
- 42d 15hThu 10 Dec, 11:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 11:09 UTC41d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 14/ 140
- 2 6/ 100
- 3 3/ 50
- 4 3/ 40
- 5 3/ 50
- 6 203/ 2000
Quick answers
from the figures on this pageServer
Is [US] Rust & Ruin | Max 4 | PvPvE | Events | online, and how reliable is it?
Right now [US] Rust & Ruin | Max 4 | PvPvE | Events | is running. The uptime it reports puts its last restart about 23 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does [US] Rust & Ruin | Max 4 | PvPvE | Events | run?
[US] Rust & Ruin | Max 4 | PvPvE | Events | runs Rust network protocol 2633 and build 164530, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is [US] Rust & Ruin | Max 4 | PvPvE | Events | located?
The NA tag is how [US] Rust & Ruin | Max 4 | PvPvE | Events | places itself in North America. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 141.11.104.104:28020 is where it lives.
Does [US] Rust & Ruin | Max 4 | PvPvE | Events | run smoothly?
The last 48 hours gave an average of 219 server fps, and it never went under 219. At its highest the count reached 66,813 entities: buildings, deployables and the rest. Memory use peaked at 2,531 MB. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include [US] Rust & Ruin | Max 4 | PvPvE | Events |?
You'll find [US] Rust & Ruin | Max 4 | PvPvE | Events | on these themed lists at Rust Dashboard: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.
What do the server tags on [US] Rust & Ruin | Max 4 | PvPvE | Events | mean?
The game's server browser reads these tags from [US] Rust & Ruin | Max 4 | PvPvE | Events |: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server has 100 slots; ts4 (Group limit): 4 is the most you can have per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs164530 (Build): The game build is 164530; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): The server browser lists it under North America. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is [US] Rust & Ruin | Max 4 | PvPvE | Events |?
[US] Rust & Ruin | Max 4 | PvPvE | Events | has 0 of its 100 slots filled at the moment. The mean over seven days is 0 players.
How does [US] Rust & Ruin | Max 4 | PvPvE | Events | rank against other Rust servers?
Player hours over seven days put [US] Rust & Ruin | Max 4 | PvPvE | Events | at #15,373 overall and #1,531 in North America, in the top 69% of all ranked servers. It ranks #629 among quad servers.
Wipe schedule
What does wipe day look like on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours after it began.
What is the wipe schedule on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
Too few wipes are on record for [US] Rust & Ruin | Max 4 | PvPvE | Events | to confirm its schedule, so the tag sets the prediction. Thursday 29 October at 11:09 UTC is when its next wipe falls due. The world now in play was generated 41 days 8 hours ago. The tags carry a wipe schedule of once every two weeks.
Map and rules
What are the rules and settings on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
No gather rate appears in the name of [US] Rust & Ruin | Max 4 | PvPvE | Events |. The limit is 4 players per group (quad). pve is the mode here, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. By its own description it is vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. The anti-cheat from Valve, VAC, is active.
Which map does [US] Rust & Ruin | Max 4 | PvPvE | Events | run?
The game generates the procedural map on [US] Rust & Ruin | Max 4 | PvPvE | Events |, size 3,500 with seed 606376677. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join [US] Rust & Ruin | Max 4 | PvPvE | Events |?
The console in Rust opens with F1, and client.connect 141.11.104.104:28020 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
