Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 51% · #1348 in NA
7-day average
peak 1
Last wipe
biweekly schedule
Next wipe
Thu 29 Oct, 11:09 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, top 72% in NA, and #535 of the quad servers (top 65%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 11:09 UTC, in 1d 9h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 9hThu 29 Oct, 11:09 UTC
- 8d 17hThu 5 Nov, 19:00 UTCFW
- 15d 9hThu 12 Nov, 11:09 UTC
- 29d 9hThu 26 Nov, 11:09 UTC
- 36d 17hThu 3 Dec, 19:00 UTCFW
- 43d 9hThu 10 Dec, 11:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:09 UTC12d ago | 0 | – | running | 0 |
| Fri 2 Oct, 02:08 UTC25d ago | 0 | – | 13.4 days | 0 |
| Thu 1 Oct, 11:09 UTC26d ago | 0 | – | 0.6 days | 0 |
| Wed 30 Sep, 22:10 UTC27d ago | 0 | – | 0.5 days | 0 |
| Thu 17 Sep, 11:10 UTC40d ago | 1 | halved by day 1 | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 28/ 140
- 2 8/ 100
- 3 3/ 50
- 4 6/ 40
- 5 6/ 250
- 6 3/ 50
Quick answers
from the figures on this pageServer
Is [US] Foundry | Max 4 | PvPvE | Events | online, and how reliable is it?
Right now [US] Foundry | Max 4 | PvPvE | Events | is running. Its reported uptime points to a restart roughly 20 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does [US] Foundry | Max 4 | PvPvE | Events | run?
On Windows, [US] Foundry | Max 4 | PvPvE | Events | runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.
Where is [US] Foundry | Max 4 | PvPvE | Events | located?
In North America, [US] Foundry | Max 4 | PvPvE | Events | lists itself with the NA tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 141.11.104.104:28015 is where it lives.
Does [US] Foundry | Max 4 | PvPvE | Events | run smoothly?
The last 48 hours gave an average of 213 server fps, and it never went under 189. The world held as many as 70,306 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,681 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include [US] Foundry | Max 4 | PvPvE | Events |?
You'll find [US] Foundry | Max 4 | PvPvE | Events | on these themed lists at Rust Dashboard: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on [US] Foundry | Max 4 | PvPvE | Events | mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): It holds 100 slots; ts4 (Group limit): 4 is the most you can have per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): The server browser lists it under North America from [US] Foundry | Max 4 | PvPvE | Events | as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is [US] Foundry | Max 4 | PvPvE | Events |?
[US] Foundry | Max 4 | PvPvE | Events | has 0 of its 100 slots filled at the moment. Over seven days the mean is 0 players and the peak is 1.
How does [US] Foundry | Max 4 | PvPvE | Events | rank against other Rust servers?
Player hours over seven days put [US] Foundry | Max 4 | PvPvE | Events | at #11,430 overall and #1,348 in North America, in the top 51% of all ranked servers. Among servers of the quad type, it sits at #535.
Wipe days
What does wipe day look like on [US] Foundry | Max 4 | PvPvE | Events |?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on [US] Foundry | Max 4 | PvPvE | Events |?
The prediction follows its tag, because too few of [US] Foundry | Max 4 | PvPvE | Events |'s wipes are on record to confirm the schedule. On Thursday 29 October at 11:09 UTC the next wipe is due. The world now in play was generated 12 days 14 hours ago. Its tags publish a wipe schedule of every two weeks.
Map and rules
What are the rules and settings on [US] Foundry | Max 4 | PvPvE | Events |?
You will not find a gather rate in the name of [US] Foundry | Max 4 | PvPvE | Events |. The limit is 4 players per group (quad). It runs pve, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. By its own description it is vanilla: facepunch's game, unaltered in rates, kits and rules. The anti-cheat from Valve, VAC, is active.
Which map does [US] Foundry | Max 4 | PvPvE | Events | run?
The game generates the procedural map on [US] Foundry | Max 4 | PvPvE | Events |, size 3,500 with seed 769423673. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join [US] Foundry | Max 4 | PvPvE | Events |?
The console in Rust opens with F1, and client.connect 141.11.104.104:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
