Rust Dashboard32,896 playing

Core Community | Hub & Lobby

Offline 141.101.175.152:28015 checked 11d ago

moddedoxidepve

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,327

top 70%

7-day average

0

peak –

Last wipe

11d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 251 on average
    235/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average
    95/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average
    124/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
    39/ 200
  5. 5 40/ 300
  6. 6
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
    12/ 100

Quick answers

from the figures on this page

About

Is Core Community | Hub & Lobby online, and how reliable is it?

Core Community | Hub & Lobby is not online right now, and 11 days 2 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 17 October 2026.

Which version of Rust does Core Community | Hub & Lobby run?

Rust network protocol 2634 and build 167398 is running on Core Community | Hub & Lobby, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is Core Community | Hub & Lobby located?

No region tag comes from Core Community | Hub & Lobby. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 141.101.175.152:28015.

Tags, lists

Which Rust Dashboard lists and filters include Core Community | Hub & Lobby?

These Rust Dashboard lists include Core Community | Hub & Lobby: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Core Community | Hub & Lobby mean?

These are the tags Core Community | Hub & Lobby publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Core Community | Hub & Lobby?

At the moment Core Community | Hub & Lobby is offline; it last showed 11 days 2 hours ago.

How does Core Community | Hub & Lobby rank against other Rust servers?

Player hours over seven days put Core Community | Hub & Lobby at #15,327, in the top 70% of all ranked servers.

Wipe days

What is the wipe schedule on Core Community | Hub & Lobby?

The record holds too few of Core Community | Hub & Lobby's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 11 days 8 hours ago.

Settings

What are the rules and settings on Core Community | Hub & Lobby?

The name of Core Community | Hub & Lobby gives no gather rate. 8 players per group is the game's default, and that is the cap here. pve is what it plays, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does Core Community | Hub & Lobby run?

The game generates the map on Core Community | Hub & Lobby, which is procedural.

How to join

How do I join Core Community | Hub & Lobby?

Type client.connect 141.101.175.152:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.