Core Community | Hub & Lobby
Offline 141.101.175.152:28015 checked 11d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 235/ 2000
- 2 95/ 2000
- 3 124/ 200
- 4 39/ 200
- 5 40/ 300
- 6 12/ 100
Quick answers
from the figures on this pageAbout
Is Core Community | Hub & Lobby online, and how reliable is it?
Core Community | Hub & Lobby is not online right now, and 11 days 2 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 17 October 2026.
Which version of Rust does Core Community | Hub & Lobby run?
Rust network protocol 2634 and build 167398 is running on Core Community | Hub & Lobby, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is Core Community | Hub & Lobby located?
No region tag comes from Core Community | Hub & Lobby. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 141.101.175.152:28015.
Tags, lists
Which Rust Dashboard lists and filters include Core Community | Hub & Lobby?
These Rust Dashboard lists include Core Community | Hub & Lobby: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Core Community | Hub & Lobby mean?
These are the tags Core Community | Hub & Lobby publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is Core Community | Hub & Lobby?
At the moment Core Community | Hub & Lobby is offline; it last showed 11 days 2 hours ago.
How does Core Community | Hub & Lobby rank against other Rust servers?
Player hours over seven days put Core Community | Hub & Lobby at #15,327, in the top 70% of all ranked servers.
Wipe days
What is the wipe schedule on Core Community | Hub & Lobby?
The record holds too few of Core Community | Hub & Lobby's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 11 days 8 hours ago.
Settings
What are the rules and settings on Core Community | Hub & Lobby?
The name of Core Community | Hub & Lobby gives no gather rate. 8 players per group is the game's default, and that is the cap here. pve is what it plays, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does Core Community | Hub & Lobby run?
The game generates the map on Core Community | Hub & Lobby, which is procedural.
How to join
How do I join Core Community | Hub & Lobby?
Type client.connect 141.101.175.152:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.