Rust Dashboard32,585 playing

Core Community | Raid Simulator

Offline 141.101.175.112:28035 checked 9d ago

moddedoxide

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,308

top 70%

7-day average

0

peak –

Last wipe

11d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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    126/ 100
  3. 3
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    67/ 225
  4. 4
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    16/ 700
  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is Core Community | Raid Simulator online, and how reliable is it?

The server is down at the moment. Its last sighting was 9 days 15 hours ago: Core Community | Raid Simulator. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 18 October 2026.

Which version of Rust does Core Community | Raid Simulator run?

Rust network protocol 2634 and build 167398 is running on Core Community | Raid Simulator, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is Core Community | Raid Simulator located?

There is no region on Core Community | Raid Simulator. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 141.101.175.112:28035.

Tags, lists

Which Rust Dashboard lists and filters include Core Community | Raid Simulator?

These Rust Dashboard lists include Core Community | Raid Simulator: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Core Community | Raid Simulator mean?

The game's server browser reads these tags from Core Community | Raid Simulator: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Core Community | Raid Simulator?

At the moment Core Community | Raid Simulator is offline; it last showed 9 days 15 hours ago.

How does Core Community | Raid Simulator rank against other Rust servers?

Ranked #15,308 on the last seven days of player hours, Core Community | Raid Simulator is in the top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on Core Community | Raid Simulator?

Too few wipes are on record for Core Community | Raid Simulator to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 11 days 9 hours ago.

Map and rules

What are the rules and settings on Core Community | Raid Simulator?

No gather rate appears in the name of Core Community | Raid Simulator. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Core Community | Raid Simulator run?

A procedural map is what Core Community | Raid Simulator runs, generated by the game.

Connect

How do I join Core Community | Raid Simulator?

The console in Rust opens with F1, and client.connect 141.101.175.112:28035 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.