Rust Dashboard52,970 playing

Core Community | Island Build & Symmetry

Offline 141.101.175.112:28025 checked 9d ago

moddedoxide

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,308

top 70%

7-day average

0

peak –

Last wipe

16d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 110/ 999
  2. 2 35/ 999
  3. 3 91/ 150
  4. 4
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
    2/ 100
  5. 5
    AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
    34/ 100
  6. 6 29/ 100

Quick answers

from the figures on this page

Server

Is Core Community | Island Build & Symmetry online, and how reliable is it?

We last saw Core Community | Island Build & Symmetry 9 days 19 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 18 October 2026.

Which version of Rust does Core Community | Island Build & Symmetry run?

Rust network protocol 2634 and build 167398 is running on Core Community | Island Build & Symmetry, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Core Community | Island Build & Symmetry located?

No region tag comes from Core Community | Island Build & Symmetry. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 141.101.175.112:28025 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include Core Community | Island Build & Symmetry?

The Rust Dashboard lists that carry Core Community | Island Build & Symmetry are: Rust build and creative servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Core Community | Island Build & Symmetry mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded from Core Community | Island Build & Symmetry as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Core Community | Island Build & Symmetry?

At the moment Core Community | Island Build & Symmetry is offline; it last showed 9 days 19 hours ago.

How does Core Community | Island Build & Symmetry rank against other Rust servers?

Player hours over seven days put Core Community | Island Build & Symmetry at #15,308, in the top 70% of all ranked servers.

Wipe days

What is the wipe schedule on Core Community | Island Build & Symmetry?

Core Community | Island Build & Symmetry has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 16 days 14 hours ago.

Map and rules

What are the rules and settings on Core Community | Island Build & Symmetry?

The name of Core Community | Island Build & Symmetry gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Join

How do I join Core Community | Island Build & Symmetry?

Type client.connect 141.101.175.112:28025 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167398
Build The game build is 167398.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.