Rust Dashboard57,218 playing

MR14 Future Map Test

Offline 140.225.208.60:28015 checked 27d ago

Players now

0of 5
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,032

top 69%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

7d 8h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 8hThu 5 Nov, 19:00 UTCFW
  • 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:00 UTC FW27d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
    421/ 400
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    346/ 350
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    35/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
    30/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    50/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
    141/ 200

Quick answers

from the figures on this page

About

Is MR14 Future Map Test online, and how reliable is it?

The server is down at the moment. Its last sighting was 27 days 15 hours ago: MR14 Future Map Test. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 1 October 2026.

Which version of Rust does MR14 Future Map Test run?

On Windows, MR14 Future Map Test runs Rust network protocol 2634 and build 166494. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is MR14 Future Map Test located?

No region is published by MR14 Future Map Test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 140.225.208.60:28015.

Tags

Which Rust Dashboard lists and filters include MR14 Future Map Test?

The Rust Dashboard lists that carry MR14 Future Map Test are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on MR14 Future Map Test mean?

These are the tags MR14 Future Map Test publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166494 (Build): This one runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is MR14 Future Map Test?

At the moment MR14 Future Map Test is offline; it last showed 27 days 15 hours ago.

How does MR14 Future Map Test rank against other Rust servers?

Player hours over seven days put MR14 Future Map Test at #16,032, in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on MR14 Future Map Test?

At their busiest, its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on MR14 Future Map Test?

The only wipe on MR14 Future Map Test is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 27 days 15 hours ago.

Settings

What are the rules and settings on MR14 Future Map Test?

You will not find a gather rate in the name of MR14 Future Map Test. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Connect

How do I join MR14 Future Map Test?

The console in Rust opens with F1, and client.connect 140.225.208.60:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp5
Max players It holds 5 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs166494
Build This one runs game build 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.