Rust Dashboard55,398 playing

Bulleted SDK - Local Aim Training

Offline 140.225.208.50:28015 checked 27d ago

moddedcarbon

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#14,176

top 60%

7-day average

0

peak –

Last wipe

28d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 8/ 10
  2. 2
    MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average
    4/ 100
  3. 3 2/ 100
  4. 4 2/ 100
  5. 5 3/ 100
  6. 6
    PVP Arena | Aimtraingroups of 8+ · 2 on average
    0/ 40

Quick answers

from the figures on this page

Server details

Is Bulleted SDK - Local Aim Training online, and how reliable is it?

Bulleted SDK - Local Aim Training is not online right now, and 27 days 21 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 1 October 2026.

Which version of Rust does Bulleted SDK - Local Aim Training run?

Rust network protocol 2633 and build 165217 is running on Bulleted SDK - Local Aim Training, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is Bulleted SDK - Local Aim Training located?

No region tag comes from Bulleted SDK - Local Aim Training. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 140.225.208.50:28015.

Tags

Which Rust Dashboard lists and filters include Bulleted SDK - Local Aim Training?

You'll find Bulleted SDK - Local Aim Training on these themed lists at Rust Dashboard: Aim training and combat servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Bulleted SDK - Local Aim Training mean?

The game's server browser reads these tags from Bulleted SDK - Local Aim Training: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Bulleted SDK - Local Aim Training?

The last sighting of Bulleted SDK - Local Aim Training was 27 days 21 hours ago; it is offline right now.

How does Bulleted SDK - Local Aim Training rank against other Rust servers?

Player hours over seven days put Bulleted SDK - Local Aim Training at #14,176, in the top 60% of all ranked servers.

Reset times

What is the wipe schedule on Bulleted SDK - Local Aim Training?

Too few wipes are on record for Bulleted SDK - Local Aim Training to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 28 days 2 hours ago.

Map and rules

What are the rules and settings on Bulleted SDK - Local Aim Training?

The name of Bulleted SDK - Local Aim Training gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. VAC is off: that is Valve's anti-cheat.

Which map does Bulleted SDK - Local Aim Training run?

The map is procedural and the game generates it on Bulleted SDK - Local Aim Training.

Connect

How do I join Bulleted SDK - Local Aim Training?

Type client.connect 140.225.208.50:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.