Local Staging Map Test
Offline 14.1.95.213:28015 checked 27d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
top 65%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 12:21 UTC27d ago | 1 | – | running | 1 |
| Wed 30 Sep, 12:23 UTC28d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 102/ 500
- 2 126/ 100
- 3 131/ 225
- 4 46/ 700
- 5 4/ 200
- 6 19/ 1000
Quick answers
from the figures on this pageServer
Is Local Staging Map Test online, and how reliable is it?
The server is down at the moment. Its last sighting was 27 days 19 hours ago: Local Staging Map Test. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 30 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Local Staging Map Test run?
On Windows, Local Staging Map Test runs Rust network protocol 2634 and build 166472. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Local Staging Map Test located?
There is no region on Local Staging Map Test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 14.1.95.213:28015.
Tags
Which Rust Dashboard lists and filters include Local Staging Map Test?
The Rust Dashboard lists that carry Local Staging Map Test are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Local Staging Map Test mean?
The game's server browser reads these tags from Local Staging Map Test: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166472 (Build): The game build is 166472; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is Local Staging Map Test?
The last sighting of Local Staging Map Test was 27 days 19 hours ago; it is offline right now.
How does Local Staging Map Test rank against other Rust servers?
Player hours over seven days put Local Staging Map Test at #15,490, in the top 65% of all ranked servers.
Wipe schedule
What does wipe day look like on Local Staging Map Test?
Its recent wipes averaged a peak of 1 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Local Staging Map Test?
The record holds too few of Local Staging Map Test's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 27 days 19 hours ago the current world was made.
Settings
What are the rules and settings on Local Staging Map Test?
The name of Local Staging Map Test gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. The anti-cheat from Valve, VAC, is active.
Join
How do I join Local Staging Map Test?
The console in Rust opens with F1, and client.connect 14.1.95.213:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.