Rust Dashboard60,014 playing

rustservers.gg testing servers

Online 139.99.144.212:28015 checked 21m ago

moddedcarbon

Players now

Live
0of 15
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Wed 01:00Thu 23:00players each hour · 48 hours · UTC

Rank

#15,262

top 69%

7-day average

0

peak –

Last wipe

28d ago

no schedule published

Next wipe

6d 18h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  • 6d 18hThu 5 Nov, 19:00 UTCFW
  • 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:30 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    21/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    132/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average
    36/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
    10/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average
    44/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
    182/ 215

Quick answers

from the figures on this page

About

Is rustservers.gg testing servers online, and how reliable is it?

Players can join rustservers.gg testing servers: it is online. The uptime it reports puts its last restart about 3 days 9 hours ago. Over the last 7 full days, 143 of 168 hours were online: 85%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does rustservers.gg testing servers run?

On Linux, rustservers.gg testing servers runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is rustservers.gg testing servers located?

There is no region on rustservers.gg testing servers. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 139.99.144.212:28015.

Does rustservers.gg testing servers run smoothly?

The last 48 hours gave an average of 226 server fps, and it never went under 208. The world held as many as 28,169 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,420 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include rustservers.gg testing servers?

The Rust Dashboard lists that carry rustservers.gg testing servers are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on rustservers.gg testing servers mean?

These are the tags rustservers.gg testing servers publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is rustservers.gg testing servers?

As things stand, 0 players are on rustservers.gg testing servers, which holds 15 slots. The mean over seven days is 0 players.

How does rustservers.gg testing servers rank against other Rust servers?

Ranked #15,262 on the last seven days of player hours, rustservers.gg testing servers is in the top 69% of all ranked servers.

Reset times

What does wipe day look like on rustservers.gg testing servers?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 1 hours after it began.

What is the wipe schedule on rustservers.gg testing servers?

Wipes come once a month on rustservers.gg testing servers, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 28 days 1 hours ago the current world was made.

Rules

What are the rules and settings on rustservers.gg testing servers?

You will not find a gather rate in the name of rustservers.gg testing servers. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is not active.

Which map does rustservers.gg testing servers run?

rustservers.gg testing servers runs a procedural map of size 2,500 with seed 1337, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join rustservers.gg testing servers?

Type client.connect 139.99.144.212:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp15
Max players The server has 15 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.