Rust Dashboard72,000 playing

10x Land Down Under

Online 139.99.142.185:26213 checked 9m ago

10x moddedcarbon

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 14:00Thu 11:00players each hour · 48 hours · UTC

Rank

#13,508

top 61%

7-day average

0

peak 1

Last wipe

11d ago

no schedule published

Next wipe

7d 5h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75114:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct22 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

21 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  • 7d 5hThu 5 Nov, 19:00 UTCFW
  • 9d 20hSun 8 Nov, 09:28 UTC
  • 30d 20hSun 29 Nov, 09:28 UTC
  • 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 09:28 UTC11d ago 2 – running 0
Sun 27 Sep, 09:59 UTC32d ago 2 halved by day 1 21 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average
    506/ 550
  2. 2
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 181 on average
    82/ 200
  3. 3
    Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 180 on average
    143/ 150
  4. 4
    KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 153 on average
    99/ 400
  5. 5
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average
    66/ 150
  6. 6
    HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average
    44/ 150

Quick answers

from the figures on this page

Server details

Is 10x Land Down Under online, and how reliable is it?

10x Land Down Under is up and taking players now. The uptime it reports puts its last restart about 31 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does 10x Land Down Under run?

On Linux, 10x Land Down Under runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is 10x Land Down Under located?

No region tag comes from 10x Land Down Under. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 139.99.142.185:26213.

Does 10x Land Down Under run smoothly?

Server fps averaged 158 over the last 48 hours and never dropped below 29. The world held as many as 53,697 entities, counting buildings, deployables and all the rest. It drew as much as 4,748 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include 10x Land Down Under?

You'll find 10x Land Down Under on these themed lists at Rust Dashboard: 10x Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

What do the server tags on 10x Land Down Under mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server from 10x Land Down Under as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is 10x Land Down Under?

As things stand, 0 players are on 10x Land Down Under, which holds 40 slots. Over seven days the mean is 0 players and the peak is 1. The busiest point in the last 48 hours was 10:00 UTC, averaging 0 players.

How does 10x Land Down Under rank against other Rust servers?

Ranked #13,508 on the last seven days of player hours, 10x Land Down Under is in the top 61% of all ranked servers.

Wipe days

What does wipe day look like on 10x Land Down Under?

The average busiest point of its recent wipes was 2 players. 1 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 1.

What is the wipe schedule on 10x Land Down Under?

Wipes on 10x Land Down Under come every 3 weeks on Sunday at 09:28 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 11 days 2 hours ago the current world was made.

Map and rules

What are the rules and settings on 10x Land Down Under?

A gather rate of 10x appears in the name of 10x Land Down Under. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. The anti-cheat from Valve, VAC, is active.

Which map does 10x Land Down Under run?

The game generates the procedural map on 10x Land Down Under, size 3,000 with seed 383077352. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join 10x Land Down Under?

Type client.connect 139.99.142.185:26213 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp40
Max players The server has 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.