Rust Dashboard83,167 playing

Aussie Outback Ops

Online 139.99.142.182:22174 checked 11m ago

moddedoxide

Players now

Live
0of 125
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 15:00Thu 13:00players each hour · 48 hours · UTC

Rank

#12,987

top 58%

7-day average

0

peak 1

Last wipe

22d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 7 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 07:51 UTC22d ago 1 – running 0
Sun 27 Sep, 02:36 UTC32d ago 1 halved by day 1 10.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4
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Quick answers

from the figures on this page

Server details

Is Aussie Outback Ops online, and how reliable is it?

Right now Aussie Outback Ops is running. The uptime it reports puts its last restart about 14 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Aussie Outback Ops run?

Aussie Outback Ops runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Aussie Outback Ops located?

There is no region on Aussie Outback Ops. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 139.99.142.182:22174.

Does Aussie Outback Ops run smoothly?

Server fps averaged 223 over the last 48 hours and never dropped below 174. Buildings, deployables and everything else added up to a peak of 43,612 entities. It drew as much as 5,140 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include Aussie Outback Ops?

You'll find Aussie Outback Ops on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Aussie Outback Ops mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp125 (Max players): It holds 125 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Aussie Outback Ops as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Aussie Outback Ops?

0 players are playing on Aussie Outback Ops right now, out of 125 slots. Over seven days the mean is 0 players and the peak is 1. It was busiest at 00:00 UTC over the last 48 hours, when it averaged 0 players.

How does Aussie Outback Ops rank against other Rust servers?

Ranked #12,987 on the last seven days of player hours, Aussie Outback Ops is in the top 58% of all ranked servers.

Reset times

What does wipe day look like on Aussie Outback Ops?

Its recent wipes averaged a peak of 1 players. 1 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on Aussie Outback Ops?

Too few wipes are on record for Aussie Outback Ops to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 22 days 6 hours ago.

Map and rules

What are the rules and settings on Aussie Outback Ops?

You will not find a gather rate in the name of Aussie Outback Ops. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does Aussie Outback Ops run?

Aussie Outback Ops runs a procedural map of size 4,500 with seed 50000, made by the game. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Custom Map.

Join

How do I join Aussie Outback Ops?

Type client.connect 139.99.142.182:22174 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://jayco-rust-custom.replit.app/vip-shop/server.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp125
Max players It holds 125 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.