Rust Devblog Server
Offline 139.100.246.92:28015 checked 14d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 172/ 500
- 2 128/ 100
- 3 74/ 700
- 4 21/ 200
- 5 25/ 1000
- 6 259/ 700
Quick answers
from the figures on this pageServer details
Is Rust Devblog Server online, and how reliable is it?
Rust Devblog Server is not online right now, and 14 days 14 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 14 October 2026.
Which version of Rust does Rust Devblog Server run?
Rust network protocol 2362 is running on Rust Devblog Server, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is Rust Devblog Server located?
No region tag comes from Rust Devblog Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 139.100.246.92:28015.
Tags, lists
Which Rust Dashboard lists and filters include Rust Devblog Server?
The Rust Dashboard lists that carry Rust Devblog Server are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on Rust Devblog Server mean?
The game's server browser reads these tags from Rust Devblog Server: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; v2362 (Protocol): Your game needs to be on the same version, protocol 2362, to get in; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server; hil2cpp (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Rust Devblog Server?
At the moment Rust Devblog Server is offline; it last showed 14 days 14 hours ago.
How does Rust Devblog Server rank against other Rust servers?
Ranked #15,199 on the last seven days of player hours, Rust Devblog Server is in the top 70% of all ranked servers.
Wipe days
What is the wipe schedule on Rust Devblog Server?
Too few wipes are on record for Rust Devblog Server to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 31 days 12 hours ago.
Rules
What are the rules and settings on Rust Devblog Server?
The name of Rust Devblog Server gives no gather rate. No group limit is published. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. Valve's VAC anti-cheat does not run here.
Which map does Rust Devblog Server run?
The game generates the map on Rust Devblog Server, which is procedural.
How to join
How do I join Rust Devblog Server?
The console in Rust opens with F1, and client.connect 139.100.246.92:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.