Rust Dashboard70,052 playing

Rust Devblog Server

Offline 139.100.246.92:28015 checked 14d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,199

top 70%

7-day average

0

peak –

Last wipe

31d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct19 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2
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    128/ 100
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    74/ 700
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    21/ 200
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    25/ 1000
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average
    259/ 700

Quick answers

from the figures on this page

Server details

Is Rust Devblog Server online, and how reliable is it?

Rust Devblog Server is not online right now, and 14 days 14 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 14 October 2026.

Which version of Rust does Rust Devblog Server run?

Rust network protocol 2362 is running on Rust Devblog Server, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is Rust Devblog Server located?

No region tag comes from Rust Devblog Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 139.100.246.92:28015.

Tags, lists

Which Rust Dashboard lists and filters include Rust Devblog Server?

The Rust Dashboard lists that carry Rust Devblog Server are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do the server tags on Rust Devblog Server mean?

The game's server browser reads these tags from Rust Devblog Server: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; v2362 (Protocol): Your game needs to be on the same version, protocol 2362, to get in; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server; hil2cpp (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Rust Devblog Server?

At the moment Rust Devblog Server is offline; it last showed 14 days 14 hours ago.

How does Rust Devblog Server rank against other Rust servers?

Ranked #15,199 on the last seven days of player hours, Rust Devblog Server is in the top 70% of all ranked servers.

Wipe days

What is the wipe schedule on Rust Devblog Server?

Too few wipes are on record for Rust Devblog Server to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 31 days 12 hours ago.

Rules

What are the rules and settings on Rust Devblog Server?

The name of Rust Devblog Server gives no gather rate. No group limit is published. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. Valve's VAC anti-cheat does not run here.

Which map does Rust Devblog Server run?

The game generates the map on Rust Devblog Server, which is procedural.

How to join

How do I join Rust Devblog Server?

The console in Rust opens with F1, and client.connect 139.100.246.92:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players 10 is the slot count.
v2362
Protocol Your game needs to be on the same version, protocol 2362, to get in.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Carbon handles the plugins on this server.

Other

hil2cpp
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.