Rust Devblog Server
Offline 139.100.245.66:28015 checked 33d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 71%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 157/ 500
- 2 133/ 100
- 3 185/ 225
- 4 94/ 700
- 5 231/ 700
- 6 348/ 350
Quick answers
from the figures on this pageServer
Is Rust Devblog Server online, and how reliable is it?
The server is down at the moment. Its last sighting was 33 days 12 hours ago: Rust Devblog Server. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 25 September 2026.
Which version of Rust does Rust Devblog Server run?
Rust network protocol 2362 is running on Rust Devblog Server, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Rust Devblog Server located?
There is no region on Rust Devblog Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 139.100.245.66:28015.
Tags, lists
Which Rust Dashboard lists and filters include Rust Devblog Server?
The Rust Dashboard lists that carry Rust Devblog Server are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on Rust Devblog Server mean?
The game's server browser reads these tags from Rust Devblog Server: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; v2362 (Protocol): Your game needs to be on the same version, protocol 2362, to get in; ptrak (Networking): The network layer is RakNet, the game's standard; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; hil2cpp (Custom tag): A plugin or the owner added this tag, not the game's standard set; stok (Custom tag): A plugin or the owner added this tag, not the game's standard set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is Rust Devblog Server?
The last sighting of Rust Devblog Server was 33 days 12 hours ago; it is offline right now.
How does Rust Devblog Server rank against other Rust servers?
Player hours over seven days put Rust Devblog Server at #16,590, in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on Rust Devblog Server?
Too few wipes are on record for Rust Devblog Server to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 36 days 22 hours ago.
Rules
What are the rules and settings on Rust Devblog Server?
The name of Rust Devblog Server gives no gather rate. The group limit is not published here. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. Valve's VAC anti-cheat does not run here.
Which map does Rust Devblog Server run?
A procedural map is what Rust Devblog Server runs, generated by the game.
How to join
How do I join Rust Devblog Server?
The console in Rust opens with F1, and client.connect 139.100.245.66:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.