Rust Dashboard99,159 playing

Rust Devblog Server

Offline 139.100.245.66:28015 checked 33d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,590

top 71%

7-day average

0

peak –

Last wipe

36d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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    157/ 500
  2. 2
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    133/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    185/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    94/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average
    231/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
    348/ 350

Quick answers

from the figures on this page

Server

Is Rust Devblog Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 33 days 12 hours ago: Rust Devblog Server. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 25 September 2026.

Which version of Rust does Rust Devblog Server run?

Rust network protocol 2362 is running on Rust Devblog Server, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Rust Devblog Server located?

There is no region on Rust Devblog Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 139.100.245.66:28015.

Tags, lists

Which Rust Dashboard lists and filters include Rust Devblog Server?

The Rust Dashboard lists that carry Rust Devblog Server are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do the server tags on Rust Devblog Server mean?

The game's server browser reads these tags from Rust Devblog Server: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; v2362 (Protocol): Your game needs to be on the same version, protocol 2362, to get in; ptrak (Networking): The network layer is RakNet, the game's standard; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; hil2cpp (Custom tag): A plugin or the owner added this tag, not the game's standard set; stok (Custom tag): A plugin or the owner added this tag, not the game's standard set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Rust Devblog Server?

The last sighting of Rust Devblog Server was 33 days 12 hours ago; it is offline right now.

How does Rust Devblog Server rank against other Rust servers?

Player hours over seven days put Rust Devblog Server at #16,590, in the top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on Rust Devblog Server?

Too few wipes are on record for Rust Devblog Server to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 36 days 22 hours ago.

Rules

What are the rules and settings on Rust Devblog Server?

The name of Rust Devblog Server gives no gather rate. The group limit is not published here. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. Valve's VAC anti-cheat does not run here.

Which map does Rust Devblog Server run?

A procedural map is what Rust Devblog Server runs, generated by the game.

How to join

How do I join Rust Devblog Server?

The console in Rust opens with F1, and client.connect 139.100.245.66:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players 10 is the slot count.
v2362
Protocol Your game needs to be on the same version, protocol 2362, to get in.
ptrak
Networking The network layer is RakNet, the game's standard.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Other

hil2cpp
Custom tag A plugin or the owner added this tag, not the game's standard set.
stok
Custom tag A plugin or the owner added this tag, not the game's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.