Rust Dashboard96,383 playing

JMS

Online 138.255.7.181:28015 checked 9m ago

Players now

Live
0of 20
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Sun 19:00Tue 17:00players each hour · 48 hours · UTC

Rank

#9,449

top 43%

7-day average

0

peak 1

Last wipe

16d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep13 Oct16 Oct20 Oct23 Oct27 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:06 UTC16d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average
    822/ 850
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 349 on average
    56/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 343 on average
    129/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average
    494/ 575
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 282 on average
    312/ 350
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 257 on average
    235/ 325

Quick answers

from the figures on this page

Server details

Is JMS online, and how reliable is it?

Right now JMS is running. The uptime it reports puts its last restart about 3 days 23 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does JMS run?

Rust network protocol 2635 and build 168909 is running on JMS, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is JMS located?

No region tag comes from JMS. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 138.255.7.181:28015.

Does JMS run smoothly?

Across the last 48 hours the average was 97 fps, with a floor of 75. Buildings, deployables and everything else added up to a peak of 106,888 entities. At its highest, it took 4,035 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include JMS?

You'll find JMS on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on JMS mean?

The game's server browser reads these tags from JMS: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is JMS?

JMS has 0 of its 20 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.

How does JMS rank against other Rust servers?

Ranked #9,449 on the last seven days of player hours, JMS is in the top 43% of all ranked servers.

Wipe days

What does wipe day look like on JMS?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe came 26 hours after it began.

What is the wipe schedule on JMS?

Too few wipes are on record for JMS to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 16 days ago the current world was made.

Rules

What are the rules and settings on JMS?

You will not find a gather rate in the name of JMS. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does JMS run?

A procedural map of size 4,250 with seed 477406466 is what JMS runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join JMS?

Type client.connect 138.255.7.181:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp20
Max players The server has 20 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.