Rust Dashboard47,233 playing

CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests

Online EU 138.201.33.101:28045 checked 8m ago

1x biweekly wipes moddedoxidepve

Players now

Live
0of 77
Full
0%
In queue
0
Peak, 48 hours
3
Peak, 7 days
5

0% full

Tue 09:00Thu 07:00players each hour · 48 hours · UTC

Rank

#2,997

top 13% · #1127 in EU

7-day average

1

peak 5

Last wipe

13d ago

biweekly schedule

Next wipe

9h

Thu 29 Oct, 18:04 UTC

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 39% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:04 UTC, in 9h. Its biweekly schedule tag · low confidence

6.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
6wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 6

Coming wipes

  • 9hThu 29 Oct, 18:04 UTC
  • 7d 10hThu 5 Nov, 19:00 UTCFW
  • 14d 9hThu 12 Nov, 18:04 UTC
  • 28d 9hThu 26 Nov, 18:04 UTC
  • 35d 10hThu 3 Dec, 19:00 UTCFW
  • 42d 9hThu 10 Dec, 18:04 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:04 UTC13d ago 6 – running 4
Thu 1 Oct, 18:37 UTC FW27d ago 6 held half 14 days 0
Fri 18 Sep, 22:16 UTC40d ago 5 halved by day 6 12.8 days 0
Fri 18 Sep, 13:06 UTC40d ago 5 – 0.4 days 5
Thu 17 Sep, 20:03 UTC41d ago 5 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
    125/ 2000
  2. 2
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
    33/ 100
  3. 3
    RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average
    10/ 200
  4. 4
    [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 27 on average
    4/ 50
  5. 5
    [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 26 on average
    9/ 100
  6. 6
    PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 24 on average
    26/ 100

Quick answers

from the figures on this page

Server details

Is CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests online, and how reliable is it?

Right now CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests is running. The uptime it reports puts its last restart about 18 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests run?

On Windows, CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests located?

The EU tag is how CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests places itself in Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 138.201.33.101:28045 is where it lives.

Does CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests run smoothly?

The last 48 hours gave an average of 107 server fps, and it never went under 3. The world held as many as 118,778 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,549 MB. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?

The Rust Dashboard lists that carry CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests are: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.

Who runs CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?

A cobaltcove.io hostname is published by CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests, and by 2 other servers we track, so one operator most likely runs them all.

What do the server tags on CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests mean?

These are the tags CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp77 (Max players): It holds 77 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): The server browser lists it under Europe. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?

CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests has 0 of its 77 slots filled at the moment. Its seven-day average is 1 players, and it reached 5 at the highest. The busiest point in the last 48 hours was 16:00 UTC, averaging 3 players.

How does CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests rank against other Rust servers?

CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests holds #2,997 for player hours across seven days, #1,127 in Europe, in the top 13% of all ranked servers.

Wipe schedule

What does wipe day look like on CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?

The average busiest point of its recent wipes was 6 players. 3 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 50% of recent wipes. When that did not happen, the crowd was below half by day 6.

What is the wipe schedule on CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?

The prediction follows its tag, because too few of CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests's wipes are on record to confirm the schedule. On Thursday 29 October at 18:04 UTC the next wipe is due. 13 days 14 hours ago the current world was made. The tags carry a wipe schedule of once every two weeks.

Rules

What are the rules and settings on CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?

The name of CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests carries a 1x gather rate. 8 players per group is the game's default, and that is the cap here. pve is what it plays, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests run?

A procedural map of size 4,000 with seed 1927441030 is what CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?

Type client.connect 138.201.33.101:28045 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://cobaltcove.io is where its website lives.

Server tags

what each one means

Published as mp77,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp77
Max players It holds 77 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.