Rust Dashboard34,171 playing

Test Server

Offline 138.199.34.146:28015 checked 41d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,264

no region published

7-day average

0

peak –

Last wipe

55d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
    196/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    182/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    16/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
    14/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    15/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
    90/ 200

Quick answers

from the figures on this page

Server details

Is Test Server online, and how reliable is it?

We last saw Test Server 41 days 5 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 17 September 2026.

Which version of Rust does Test Server run?

Test Server runs Rust network protocol 2633 and build 162929, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Test Server located?

No region tag comes from Test Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 138.199.34.146:28015.

Tags, lists

Which Rust Dashboard lists and filters include Test Server?

The Rust Dashboard lists that carry Test Server are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Test Server mean?

The game's server browser reads these tags from Test Server: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs162929 (Build): Build 162929 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Test Server?

At the moment Test Server is offline; it last showed 41 days 5 hours ago.

How does Test Server rank against other Rust servers?

Player hours over seven days put Test Server at #13,264, in the top – of all ranked servers.

Wipe schedule

What is the wipe schedule on Test Server?

Test Server has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 55 days 10 hours ago.

Map and rules

What are the rules and settings on Test Server?

No gather rate appears in the name of Test Server. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. It appears in the Community section of the server browser. VAC is off: that is Valve's anti-cheat.

Which map does Test Server run?

The map is procedural and the game generates it on Test Server.

How to join

How do I join Test Server?

The console in Rust opens with F1, and client.connect 138.199.34.146:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players 10 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game must run protocol 2633.
cs162929
Build Build 162929 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.