Mike's Test Map
Offline 137.186.44.105:28015 checked 12h ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 37%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 15d 8hFri 13 Nov, 22:38 UTC
- 35d 5hThu 3 Dec, 19:00 UTCFW
- 36d 8hFri 4 Dec, 22:38 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 22:38 UTC5d ago | 1 | – | running | 0 |
| Sat 3 Oct, 00:05 UTC26d ago | 1 | halved by day 6 | 20.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 193/ 500
- 2 129/ 100
- 3 82/ 700
- 4 27/ 200
- 5 283/ 700
- 6 30/ 1000
Quick answers
from the figures on this pageServer
Is Mike's Test Map online, and how reliable is it?
We last saw Mike's Test Map 12 hours ago. It is offline at the moment. It was online 24% of the last 7 full days, which is 40 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Mike's Test Map run?
Mike's Test Map runs Rust network protocol 2635 and build 166652, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Mike's Test Map located?
No region tag comes from Mike's Test Map. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 137.186.44.105:28015.
Tags, lists
Which Rust Dashboard lists and filters include Mike's Test Map?
The Rust Dashboard lists that carry Mike's Test Map are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Mike's Test Map mean?
These are the tags Mike's Test Map publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp4 (Max players): 4 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Mike's Test Map?
The last sighting of Mike's Test Map was 12 hours ago; it is offline right now. Its seven-day average is 0 players, and it reached 1 at the highest. The busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.
How does Mike's Test Map rank against other Rust servers?
Player hours over seven days put Mike's Test Map at #8,277, in the top 37% of all ranked servers.
Reset times
What does wipe day look like on Mike's Test Map?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 6.
What is the wipe schedule on Mike's Test Map?
every 3 weeks on Friday at 22:38 UTC, Mike's Test Map wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 5 days 15 hours ago.
Settings
What are the rules and settings on Mike's Test Map?
The name of Mike's Test Map gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does Mike's Test Map run?
A procedural map is what Mike's Test Map runs, generated by the game.
Connect
How do I join Mike's Test Map?
The console in Rust opens with F1, and client.connect 137.186.44.105:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.