Rust Dashboard104,004 playing

DFAM Rust Dev

Online 136.47.25.184:28017 checked 10m ago

moddedoxide

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
3

0% full

Tue 20:00Thu 18:00players each hour · 48 hours · UTC

Rank

#7,090

top 32%

7-day average

0

peak 3

Last wipe

2d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep8 Oct14 Oct20 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

22.1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:05 UTC2d ago – – running 1
Mon 5 Oct, 16:10 UTC24d ago 1 halved by day 1 22.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 151 on average
    108/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    131/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    160/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
    66/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average
    187/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
    349/ 350

Quick answers

from the figures on this page

Server

Is DFAM Rust Dev online, and how reliable is it?

Right now DFAM Rust Dev is running. Over the last 7 full days, 30 of 168 hours were online: 18%. The first time Rust Dashboard recorded it was 19 September 2026.

Which version of Rust does DFAM Rust Dev run?

On Linux, DFAM Rust Dev runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is DFAM Rust Dev located?

There is no region on DFAM Rust Dev. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 136.47.25.184:28017 is where it lives.

Tags

Which Rust Dashboard lists and filters include DFAM Rust Dev?

You'll find DFAM Rust Dev on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on DFAM Rust Dev mean?

These are the tags DFAM Rust Dev publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is DFAM Rust Dev?

As things stand, 0 players are on DFAM Rust Dev, which holds 40 slots. Its seven-day average is 0 players, and it reached 3 at the highest. The busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.

How does DFAM Rust Dev rank against other Rust servers?

Player hours over seven days put DFAM Rust Dev at #7,090, in the top 32% of all ranked servers.

Reset times

What does wipe day look like on DFAM Rust Dev?

Its recent wipes averaged a peak of 1 players. 1 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on DFAM Rust Dev?

DFAM Rust Dev has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 2 days ago.

Map and rules

What are the rules and settings on DFAM Rust Dev?

The name of DFAM Rust Dev gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does DFAM Rust Dev run?

A procedural map is what DFAM Rust Dev runs, generated by the game.

Connect

How do I join DFAM Rust Dev?

The console in Rust opens with F1, and client.connect 136.47.25.184:28017 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp40
Max players It holds 40 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.