Rust Dashboard85,544 playing

Golden Ratio - Local Test

Offline 136.46.132.81:28015 checked 27d ago

moddedcarbon

Players now

0of 2
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#14,985

top 65%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct5 Oct7 Oct9 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:08 UTC27d ago 1 – running 1
Thu 1 Oct, 18:04 UTC FW28d ago 1 – 0.3 days 1
Mon 28 Sep, 20:43 UTC31d ago 1 held half 2.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 150 on average
    54/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    122/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
    95/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
    33/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average
    99/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
    336/ 350

Quick answers

from the figures on this page

Server details

Is Golden Ratio - Local Test online, and how reliable is it?

Golden Ratio - Local Test is not online right now, and 27 days 20 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 28 September 2026.

Which version of Rust does Golden Ratio - Local Test run?

On Windows, Golden Ratio - Local Test runs Rust network protocol 2634 and build 166494. Joining needs the same protocol on your side, and Steam handles that update.

Where is Golden Ratio - Local Test located?

There is no region on Golden Ratio - Local Test. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 136.46.132.81:28015.

Lists

Which Rust Dashboard lists and filters include Golden Ratio - Local Test?

You'll find Golden Ratio - Local Test on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Golden Ratio - Local Test mean?

These are the tags Golden Ratio - Local Test publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Golden Ratio - Local Test?

The last sighting of Golden Ratio - Local Test was 27 days 20 hours ago; it is offline right now.

How does Golden Ratio - Local Test rank against other Rust servers?

Ranked #14,985 on the last seven days of player hours, Golden Ratio - Local Test is in the top 65% of all ranked servers.

Reset times

What does wipe day look like on Golden Ratio - Local Test?

Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on Golden Ratio - Local Test?

There is no next wipe to predict: Golden Ratio - Local Test wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 27 days 20 hours ago.

Rules

What are the rules and settings on Golden Ratio - Local Test?

The name of Golden Ratio - Local Test gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is active.

How to join

How do I join Golden Ratio - Local Test?

Type client.connect 136.46.132.81:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp2
Max players The server has 2 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166494
Build The game build is 166494.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.