Rust Dashboard41,424 playing

DevRustQA

Offline 136.46.129.110:28015 checked 1h ago

moddedcarbon

Players now

1of 2
Full
50%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

50% full

Mon 17:00Wed 06:00players each hour · 48 hours · UTC

Rank

#4,379

top 20%

7-day average

1

peak 1

Last wipe

6d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.250.50.75117:0022:0004:0018:0001:0006:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctThu 1 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 20:42 UTC6d ago 1 – running 1
Thu 1 Oct, 19:10 UTC FW26d ago 1 held half 20.1 days 1
Fri 25 Sep, 06:56 UTC33d ago 1 held half 6.5 days 0
Thu 24 Sep, 17:56 UTC33d ago 1 – 0.5 days 1
Sun 20 Sep, 17:46 UTC37d ago 1 held half 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    127/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
    129/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
    126/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
    51/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    6/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    26/ 1000

Quick answers

from the figures on this page

About

Is DevRustQA online, and how reliable is it?

The server is down at the moment. Its last sighting was 1 hours ago: DevRustQA. It was online 42% of the last 7 full days, which is 71 of 168 hours. The first time Rust Dashboard recorded it was 18 September 2026.

Which version of Rust does DevRustQA run?

Rust network protocol 2635 and build 169456 is running on DevRustQA, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is DevRustQA located?

No region tag comes from DevRustQA. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 136.46.129.110:28015.

Tags

Which Rust Dashboard lists and filters include DevRustQA?

The Rust Dashboard lists that carry DevRustQA are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on DevRustQA mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs169456 (Build): Build 169456 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server from DevRustQA as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is DevRustQA?

At the moment DevRustQA is offline; it last showed 1 hours ago. Over seven days the mean is 1 players and the peak is 1. Across the last 48 hours, the peak came at 18:00 UTC with an average of 1 players.

How does DevRustQA rank against other Rust servers?

Player hours over seven days put DevRustQA at #4,379, in the top 20% of all ranked servers.

Wipe schedule

What does wipe day look like on DevRustQA?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on DevRustQA?

There is no next wipe to predict: DevRustQA wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 6 days 10 hours ago.

Map and rules

What are the rules and settings on DevRustQA?

The name of DevRustQA gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.

Connect

How do I join DevRustQA?

The console in Rust opens with F1, and client.connect 136.46.129.110:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs169456,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp2
Max players It holds 2 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs169456
Build Build 169456 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.