Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
biweekly schedule
Next wipe
Mon 2 Nov, 06:31 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 06:31 UTC, in 4d 4h. Its biweekly schedule tag · low confidence
Coming wipes
- 4d 4hMon 2 Nov, 06:31 UTC
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 18d 4hMon 16 Nov, 06:31 UTC
- 32d 4hMon 30 Nov, 06:31 UTC
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 06:31 UTC9d ago | 2 | – | running | 0 |
| Sun 11 Oct, 12:42 UTC17d ago | 1 | halved by day 2 | 7.7 days | 0 |
| Sun 4 Oct, 10:47 UTC24d ago | 1 | halved by day 1 | 7.1 days | 0 |
| Thu 1 Oct, 17:41 UTC FW27d ago | 1 | halved by day 1 | 2.7 days | 1 |
| Sun 27 Sep, 05:11 UTC31d ago | 1 | held half | 4.5 days | 0 |
| Sat 26 Sep, 05:07 UTC32d ago | 2 | – | 1 days | 0 |
| Sat 19 Sep, 06:13 UTC39d ago | 0 | – | 7 days | 0 |
| Wed 16 Sep, 04:16 UTC42d ago | 1 | halved by day 2 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 315/ 2000
- 2 119/ 2000
- 3 178/ 200
- 4 31/ 200
- 5 9/ 100
- 6 54/ 250
Quick answers
from the figures on this pageServer details
Is BURN ZOMBIE TESTSERVER online, and how reliable is it?
BURN ZOMBIE TESTSERVER is up and taking players now. About 14 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does BURN ZOMBIE TESTSERVER run?
BURN ZOMBIE TESTSERVER runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is BURN ZOMBIE TESTSERVER located?
No region is published by BURN ZOMBIE TESTSERVER. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 136.243.93.153:29025.
Does BURN ZOMBIE TESTSERVER run smoothly?
Across the last 48 hours the average was 32 fps, with a floor of 24. Buildings, deployables and everything else added up to a peak of 78,474 entities. Memory use peaked at 6,815 MB. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include BURN ZOMBIE TESTSERVER?
These Rust Dashboard lists include BURN ZOMBIE TESTSERVER: Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on BURN ZOMBIE TESTSERVER mean?
The browser in the game reads gmvanilla (Game mode): This server plays vanilla survival; mp80 (Max players): The server has 80 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks brings a wipe; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from BURN ZOMBIE TESTSERVER as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is BURN ZOMBIE TESTSERVER?
As things stand, 0 players are on BURN ZOMBIE TESTSERVER, which holds 80 slots. The mean over seven days is 0 players.
How does BURN ZOMBIE TESTSERVER rank against other Rust servers?
Ranked #15,353 on the last seven days of player hours, BURN ZOMBIE TESTSERVER is in the top 69% of all ranked servers.
Wipe days
What does wipe day look like on BURN ZOMBIE TESTSERVER?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 7 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 25% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on BURN ZOMBIE TESTSERVER?
Too few wipes are on record for BURN ZOMBIE TESTSERVER to confirm its schedule, so the tag sets the prediction. Monday 2 November at 06:31 UTC is when its next wipe falls due. The world it runs now dates from 9 days 18 hours ago. The tags carry a wipe schedule of once every two weeks.
Map and rules
What are the rules and settings on BURN ZOMBIE TESTSERVER?
The name of BURN ZOMBIE TESTSERVER gives no gather rate. Groups hold up to 8 players, the default for the game. pve is what it plays, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does BURN ZOMBIE TESTSERVER run?
A procedural map of size 5,250 with seed 1337 is what BURN ZOMBIE TESTSERVER runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads Last Oasis.
Connect
How do I join BURN ZOMBIE TESTSERVER?
Type client.connect 136.243.93.153:29025 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://rust-burn.com/.
