ZUFLUCHT TEST
Online 136.243.93.125:28065 checked 5m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 36%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 14:59 UTC12d ago | 1 | – | running | 0 |
| Sat 10 Oct, 11:57 UTC18d ago | 1 | halved by day 2 | 6.1 days | 0 |
| Sun 4 Oct, 18:35 UTC24d ago | 0 | – | 5.7 days | 0 |
| Thu 1 Oct, 15:28 UTC27d ago | 1 | halved by day 2 | 3.1 days | 1 |
| Mon 28 Sep, 19:04 UTC30d ago | 1 | – | 2.9 days | 0 |
| Tue 22 Sep, 06:55 UTC36d ago | 0 | – | 6.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 116/ 500
- 2 131/ 100
- 3 134/ 225
- 4 105/ 700
- 5 35/ 200
- 6 30/ 1000
Quick answers
from the figures on this pageServer details
Is ZUFLUCHT TEST online, and how reliable is it?
Players can join ZUFLUCHT TEST: it is online. About 13 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 90% uptime, with 152 hours up out of 168. The first time Rust Dashboard recorded it was 14 September 2026.
Which version of Rust does ZUFLUCHT TEST run?
On Windows, ZUFLUCHT TEST runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is ZUFLUCHT TEST located?
No region is published by ZUFLUCHT TEST. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 136.243.93.125:28065.
Does ZUFLUCHT TEST run smoothly?
The last 48 hours gave an average of 65 server fps, and it never went under 38. The world held as many as 106,278 entities, counting buildings, deployables and all the rest. At its highest, it took 5,700 MB of memory. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include ZUFLUCHT TEST?
You'll find ZUFLUCHT TEST on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on ZUFLUCHT TEST mean?
The game's server browser reads these tags from ZUFLUCHT TEST: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is ZUFLUCHT TEST?
As things stand, 0 players are on ZUFLUCHT TEST, which holds 100 slots. Averaged across the last seven days: 0 players, peaking at 1. Across the last 48 hours, the peak came at 09:00 UTC with an average of 1 players.
How does ZUFLUCHT TEST rank against other Rust servers?
Ranked #7,945 on the last seven days of player hours, ZUFLUCHT TEST is in the top 36% of all ranked servers.
Reset times
What does wipe day look like on ZUFLUCHT TEST?
The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 2.
What is the wipe schedule on ZUFLUCHT TEST?
No next wipe can be predicted for ZUFLUCHT TEST, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 27 days 3 hours ago.
Settings
What are the rules and settings on ZUFLUCHT TEST?
No gather rate appears in the name of ZUFLUCHT TEST. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does ZUFLUCHT TEST run?
ZUFLUCHT TEST runs a procedural map of size 5,000 with seed 1337, made by the game. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Skull-Factory.
How to join
How do I join ZUFLUCHT TEST?
The console in Rust opens with F1, and client.connect 136.243.93.125:28065 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://zuflucht-rust.de/.