Rust Dashboard38,873 playing

CPVA´s Test Server

Online 136.243.60.215:28080 checked 10m ago

moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 08:00Wed 05:00players each hour · 48 hours · UTC

Rank

#15,412

top 69%

7-day average

0

peak –

Last wipe

26d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW26d ago 0 – running 0
Tue 29 Sep, 21:35 UTC28d ago 1 – 1.9 days 0
Sat 19 Sep, 22:01 UTC38d ago 0 – 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 156 on average
    99/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
    125/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
    108/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
    44/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    5/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    17/ 1000

Quick answers

from the figures on this page

Server details

Is CPVA´s Test Server online, and how reliable is it?

Right now CPVA´s Test Server is running. Its reported uptime points to a restart roughly 13 days ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does CPVA´s Test Server run?

Rust network protocol 2634 and build 166494 is running on CPVA´s Test Server, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is CPVA´s Test Server located?

There is no region on CPVA´s Test Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 136.243.60.215:28080.

Does CPVA´s Test Server run smoothly?

The last 48 hours gave an average of 80 server fps, and it never went under 57. At its highest the count reached 117,318 entities: buildings, deployables and the rest. Memory use peaked at 5,909 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include CPVA´s Test Server?

You'll find CPVA´s Test Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on CPVA´s Test Server mean?

These are the tags CPVA´s Test Server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): 50 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is CPVA´s Test Server?

CPVA´s Test Server has 0 of its 50 slots filled at the moment. The mean over seven days is 0 players.

How does CPVA´s Test Server rank against other Rust servers?

Ranked #15,412 on the last seven days of player hours, CPVA´s Test Server is in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on CPVA´s Test Server?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on CPVA´s Test Server?

No next wipe can be predicted for CPVA´s Test Server, because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 26 days 12 hours ago.

Rules

What are the rules and settings on CPVA´s Test Server?

No gather rate appears in the name of CPVA´s Test Server. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does CPVA´s Test Server run?

The game generates the procedural map on CPVA´s Test Server, size 5,000 with seed 1234567. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.

Join

How do I join CPVA´s Test Server?

Type client.connect 136.243.60.215:28080 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players 50 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166494
Build Build 166494 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.