Rust Dashboard33,506 playing

TDL - TEST SERVER

Online EU 136.243.50.209:29015 checked 8m ago

biweekly wipes moddedcarbonpve

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
2

0% full

Tue 04:00Thu 02:00players each hour · 48 hours · UTC

Rank

#6,233

top 28% · #1889 in EU

7-day average

0

peak 2

Last wipe

19d ago

biweekly schedule

Next wipe

7d 15h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep11 Oct17 Oct23 Oct29 Oct

Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

2.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  • 7d 15hThu 5 Nov, 19:00 UTCFW
  • 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 13 OctFri 9 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:21 UTC15d ago 1 – running 0
Fri 9 Oct, 20:48 UTC19d ago 1 halved by day 1 4 days 0
Thu 17 Sep, 16:58 UTC41d ago 2 halved by day 1 22.2 days 0
Wed 16 Sep, 18:17 UTC42d ago 2 – 0.9 days 0
Tue 15 Sep, 18:00 UTC43d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average
    92/ 2000
  2. 2
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
    8/ 100
  3. 3
    RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average
    6/ 200
  4. 4
    [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 27 on average
    2/ 50
  5. 5
    [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 27 on average
    6/ 100
  6. 6
    PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 25 on average
    9/ 100

Quick answers

from the figures on this page

About

Is TDL - TEST SERVER online, and how reliable is it?

Right now TDL - TEST SERVER is running. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does TDL - TEST SERVER run?

Rust network protocol 2635 and build 168909 is running on TDL - TEST SERVER, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is TDL - TEST SERVER located?

TDL - TEST SERVER lists Europe as its location, tagged EU. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 136.243.50.209:29015.

Tags, lists

Which Rust Dashboard lists and filters include TDL - TEST SERVER?

The Rust Dashboard lists that carry TDL - TEST SERVER are: Rust roleplay servers, Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on TDL - TEST SERVER mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^r (Roleplay): Roleplay is the focus here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser lists it under Europe from TDL - TEST SERVER as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is TDL - TEST SERVER?

TDL - TEST SERVER has 0 of its 10 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 2.

How does TDL - TEST SERVER rank against other Rust servers?

TDL - TEST SERVER holds #6,233 for player hours across seven days, #1,889 in Europe, in the top 28% of all ranked servers.

Wipe days

What does wipe day look like on TDL - TEST SERVER?

Its recent wipes averaged a peak of 1 players. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on TDL - TEST SERVER?

Once a month TDL - TEST SERVER wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 19 days 7 hours ago. The tags carry a wipe schedule of once every two weeks.

Map and rules

What are the rules and settings on TDL - TEST SERVER?

No gather rate appears in the name of TDL - TEST SERVER. The group limit is 8 players, which is the game's default. roleplay is what it plays, roleplay with towns, jobs and rules. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is active.

How to join

How do I join TDL - TEST SERVER?

Type client.connect 136.243.50.209:29015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^p,^b,^r,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players 10 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.
^r
Roleplay Roleplay is the focus here.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.