Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 2
0% full
Rank
top 25% · #1795 in EU
7-day average
peak 2
Last wipe
monthly schedule
Next wipe
Fri 30 Oct, 16:50 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 16:50 UTC, in 2d 16h. Every 3 days 1 hours · medium confidence
Coming wipes
- 2d 16hFri 30 Oct, 16:50 UTC
- 5d 18hMon 2 Nov, 18:18 UTC
- 8d 18hThu 5 Nov, 19:00 UTCFW
- 11d 21hSun 8 Nov, 21:13 UTC
- 14d 22hWed 11 Nov, 22:41 UTC
- 18d 0hSun 15 Nov, 00:08 UTC
- 21d 1hWed 18 Nov, 01:36 UTC
- 24d 2hSat 21 Nov, 03:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 13:55 UTC3d ago | 2 | – | running | 1 |
| Wed 21 Oct, 11:49 UTC6d ago | 2 | held half | 3.1 days | 0 |
| Sun 18 Oct, 14:10 UTC9d ago | 2 | halved by day 1 | 2.9 days | 1 |
| Thu 15 Oct, 12:43 UTC12d ago | 3 | halved by day 2 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 60/ 700
- 2 16/ 1000
- 3 8/ 1000
- 4 80/ 1000
- 5 131/ 700
- 6 0/ 1000
Quick answers
from the figures on this pageServer details
Is Private! online, and how reliable is it?
Players can join Private!: it is online. The uptime it reports puts its last restart about 3 days 8 hours ago. Over the last 7 full days, 144 of 168 hours were online: 86%. Our records for it start on 15 October 2026, when Rust Dashboard first saw it.
Which version of Rust does Private! run?
Rust network protocol 2635 and build 168909 is running on Private!, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.
Where is Private! located?
The EU tag is how Private! places itself in Europe. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 136.243.135.46:28070.
Does Private! run smoothly?
Across the last 48 hours the average was 5 fps, with a floor of 5. The world held as many as 66,001 entities, counting buildings, deployables and all the rest. At its highest, it took 2,891 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include Private!?
The Rust Dashboard lists that carry Private! are: Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on Private! mean?
These are the tags Private! publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it sits under Europe. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is Private!?
Private! has 0 of its 50 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 2.
How does Private! rank against other Rust servers?
Player hours over seven days put Private! at #5,456 overall and #1,795 in Europe, in the top 25% of all ranked servers.
Wipe days
What does wipe day look like on Private!?
Its recent wipes averaged a peak of 2 players. Peak crowd on the latest wipe came 1 hours after it began. The crowd held above half that peak until the next wipe in 33% of recent wipes. When that did not happen, the crowd was below half by day 1.5.
What is the wipe schedule on Private!?
The gap between wipes on Private! has been about 3.1 days lately. Friday 30 October at 16:50 UTC is when its next wipe falls due. 3 days 10 hours ago the current world was made. Wipes are listed as monthly in its tags.
Rules
What are the rules and settings on Private!?
You will not find a gather rate in the name of Private!. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does Private! run?
A procedural map of size 3,500 with seed 260308643 is what Private! runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join Private!?
The console in Rust opens with F1, and client.connect 136.243.135.46:28070 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
