Rust Dashboard60,383 playing

chujcieto

Online 136.243.106.105:28080 checked 8m ago

moddedcarbon

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Wed 05:00Thu 09:00players each hour · 48 hours · UTC

Rank

#15,165

top 68%

7-day average

0

peak 1

Last wipe

7d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123405:0010:0016:0022:0004:0009:00

Hourly average and peak, UTC.

Server performance

05010015020005:0010:0016:0022:0004:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep21 Oct25 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 21 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 11:55 UTC7d ago 1 – running 0
Tue 20 Oct, 18:56 UTC8d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    154/ 500
  2. 2
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    120/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    186/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    78/ 700
  5. 5
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  6. 6
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    22/ 1000

Quick answers

from the figures on this page

Server details

Is chujcieto online, and how reliable is it?

Right now chujcieto is running. The uptime it reports puts its last restart about 27 hours ago. The last 7 full days show 55% uptime, with 93 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does chujcieto run?

Rust network protocol 2634 and build 167781 is running on chujcieto, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is chujcieto located?

No region tag comes from chujcieto. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 136.243.106.105:28080.

Does chujcieto run smoothly?

Across the last 48 hours the average was 124 fps, with a floor of 93. At its highest the count reached 113,959 entities: buildings, deployables and the rest. Memory use peaked at 3,992 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include chujcieto?

The Rust Dashboard lists that carry chujcieto are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on chujcieto mean?

These are the tags chujcieto publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is chujcieto?

0 players are playing on chujcieto right now, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 1.

How does chujcieto rank against other Rust servers?

Ranked #15,165 on the last seven days of player hours, chujcieto is in the top 68% of all ranked servers.

Wipe schedule

What does wipe day look like on chujcieto?

The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on chujcieto?

chujcieto has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 7 days 23 hours ago.

Settings

What are the rules and settings on chujcieto?

You will not find a gather rate in the name of chujcieto. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. Valve's VAC anti-cheat runs here.

Which map does chujcieto run?

chujcieto runs a procedural map of size 4,500 with seed 1586544950, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join chujcieto?

The console in Rust opens with F1, and client.connect 136.243.106.105:28080 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.