Rust Dashboard69,594 playing

WriteQueueDiagTest

Offline 136.169.236.132:28015 checked 5d ago

moddedoxide

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,326

top 69%

7-day average

0

peak –

Last wipe

5d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2
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  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    75/ 700
  4. 4
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  5. 5
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    27/ 1000
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average
    251/ 700

Quick answers

from the figures on this page

Server

Is WriteQueueDiagTest online, and how reliable is it?

WriteQueueDiagTest is not online right now, and 5 days 21 hours have passed since we last saw it. It was online 0% of the last 5 full days, which is 0 of 120 hours. Our records for it start on 23 October 2026, when Rust Dashboard first saw it.

Which version of Rust does WriteQueueDiagTest run?

Rust network protocol 2635 and build 168909 is running on WriteQueueDiagTest, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is WriteQueueDiagTest located?

No region tag comes from WriteQueueDiagTest. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 136.169.236.132:28015.

Tags, lists

Which Rust Dashboard lists and filters include WriteQueueDiagTest?

The Rust Dashboard lists that carry WriteQueueDiagTest are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on WriteQueueDiagTest mean?

These are the tags WriteQueueDiagTest publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is WriteQueueDiagTest?

At the moment WriteQueueDiagTest is offline; it last showed 5 days 21 hours ago. The mean over seven days is 0 players.

How does WriteQueueDiagTest rank against other Rust servers?

Player hours over seven days put WriteQueueDiagTest at #15,326, in the top 69% of all ranked servers.

Reset times

What is the wipe schedule on WriteQueueDiagTest?

WriteQueueDiagTest has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 5 days 22 hours ago.

Map and rules

What are the rules and settings on WriteQueueDiagTest?

No gather rate appears in the name of WriteQueueDiagTest. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does WriteQueueDiagTest run?

A procedural map is what WriteQueueDiagTest runs, generated by the game.

How to join

How do I join WriteQueueDiagTest?

Type client.connect 136.169.236.132:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.