RustLevels (Mods Creations/Testing)
Offline 135.84.9.54:28025 checked 42d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 35/ 500
- 2 123/ 100
- 3 59/ 225
- 4 13/ 700
- 5 2/ 200
- 6 3/ 1000
Quick answers
from the figures on this pageAbout
Is RustLevels (Mods Creations/Testing) online, and how reliable is it?
We last saw RustLevels (Mods Creations/Testing) 42 days 17 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 16 September 2026, when Rust Dashboard first saw it.
Which version of Rust does RustLevels (Mods Creations/Testing) run?
On Windows, RustLevels (Mods Creations/Testing) runs Rust network protocol 2633 and build 163794. You need the same protocol as the server to join. Steam updates your game for you.
Where is RustLevels (Mods Creations/Testing) located?
No region is published by RustLevels (Mods Creations/Testing). A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 135.84.9.54:28025.
Lists
Which Rust Dashboard lists and filters include RustLevels (Mods Creations/Testing)?
You'll find RustLevels (Mods Creations/Testing) on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustLevels (Mods Creations/Testing) mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): This one runs game build 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded from RustLevels (Mods Creations/Testing) as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is RustLevels (Mods Creations/Testing)?
At the moment RustLevels (Mods Creations/Testing) is offline; it last showed 42 days 17 hours ago.
How does RustLevels (Mods Creations/Testing) rank against other Rust servers?
Player hours over seven days put RustLevels (Mods Creations/Testing) at #15,509, in the top – of all ranked servers.
Reset times
What is the wipe schedule on RustLevels (Mods Creations/Testing)?
RustLevels (Mods Creations/Testing) has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 42 days 21 hours ago the current world was made.
Map and rules
What are the rules and settings on RustLevels (Mods Creations/Testing)?
No gather rate appears in the name of RustLevels (Mods Creations/Testing). The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does RustLevels (Mods Creations/Testing) run?
The game generates the map on RustLevels (Mods Creations/Testing), which is procedural.
Connect
How do I join RustLevels (Mods Creations/Testing)?
Type client.connect 135.84.9.54:28025 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.