Rust Dashboard101,834 playing

CRUSTY TRAINING

Online 135.148.252.164:24003 checked 9m ago

Players now

Live
0of 2
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 20:00Thu 18:00players each hour · 48 hours · UTC

Rank

#15,289

top 69%

7-day average

0

peak –

Last wipe

21d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:48 UTC21d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average
    288/ 325
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
    377/ 425
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
    930/ 1000
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
    49/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    971/ 1000
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
    774/ 800

Quick answers

from the figures on this page

Server details

Is CRUSTY TRAINING online, and how reliable is it?

Players can join CRUSTY TRAINING: it is online. The uptime it reports puts its last restart about 46 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 29 September 2026, when Rust Dashboard first saw it.

Which version of Rust does CRUSTY TRAINING run?

Rust network protocol 2635 and build 168909 is running on CRUSTY TRAINING, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is CRUSTY TRAINING located?

No region tag comes from CRUSTY TRAINING. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 135.148.252.164:24003.

Does CRUSTY TRAINING run smoothly?

Server fps averaged 188 over the last 48 hours and never dropped below 53. At its highest the count reached 68,856 entities: buildings, deployables and the rest. Memory use peaked at 3,618 MB. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include CRUSTY TRAINING?

The Rust Dashboard lists that carry CRUSTY TRAINING are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on CRUSTY TRAINING mean?

The game's server browser reads these tags from CRUSTY TRAINING: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is CRUSTY TRAINING?

CRUSTY TRAINING has 0 of its 2 slots filled at the moment. The seven-day average for this server is 0 players.

How does CRUSTY TRAINING rank against other Rust servers?

Player hours over seven days put CRUSTY TRAINING at #15,289, in the top 69% of all ranked servers.

Reset times

What does wipe day look like on CRUSTY TRAINING?

The average busiest point of its recent wipes was 1 players. 47 hours into the latest wipe the crowd peaked.

What is the wipe schedule on CRUSTY TRAINING?

CRUSTY TRAINING has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 21 days 23 hours ago.

Settings

What are the rules and settings on CRUSTY TRAINING?

No gather rate appears in the name of CRUSTY TRAINING. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. It appears in the Community section of the server browser. VAC is on: that is Valve's anti-cheat.

Which map does CRUSTY TRAINING run?

CRUSTY TRAINING runs a procedural map of size 3,500 with seed 4500, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join CRUSTY TRAINING?

Type client.connect 135.148.252.164:24003 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp2
Max players The server has 2 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.