Ding Dong's Playground
Online 135.148.252.154:24690 checked 9m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
0% full
Rank
top 25%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:11 UTC26d ago | 2 | – | running | 0 |
| Mon 28 Sep, 22:32 UTC30d ago | 2 | halved by day 3 | 4 days | 0 |
| Sat 26 Sep, 22:52 UTC32d ago | 3 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 166/ 500
- 2 123/ 100
- 3 181/ 225
- 4 71/ 700
- 5 13/ 200
- 6 21/ 1000
Quick answers
from the figures on this pageServer
Is Ding Dong's Playground online, and how reliable is it?
Ding Dong's Playground is up and taking players now. The uptime it reports puts its last restart about 12 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 26 September 2026.
Which version of Rust does Ding Dong's Playground run?
Ding Dong's Playground runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Ding Dong's Playground located?
No region tag comes from Ding Dong's Playground. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 135.148.252.154:24690.
Does Ding Dong's Playground run smoothly?
Across the last 48 hours the average was 188 fps, with a floor of 135. The world held as many as 52,958 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,448 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include Ding Dong's Playground?
These Rust Dashboard lists include Ding Dong's Playground: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Ding Dong's Playground mean?
These are the tags Ding Dong's Playground publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): 40 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is Ding Dong's Playground?
As things stand, 0 players are on Ding Dong's Playground, which holds 40 slots. Over seven days the mean is 0 players and the peak is 2. It was busiest at 17:00 UTC over the last 48 hours, when it averaged 2 players.
How does Ding Dong's Playground rank against other Rust servers?
Player hours over seven days put Ding Dong's Playground at #5,640, in the top 25% of all ranked servers.
Reset times
What does wipe day look like on Ding Dong's Playground?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe came 25 hours after it began. The crowd held above half that peak until the next wipe in 50% of recent wipes. When that did not happen, the crowd was below half by day 3.
What is the wipe schedule on Ding Dong's Playground?
There is no next wipe to predict: Ding Dong's Playground wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 13 hours ago the current world was made.
Rules
What are the rules and settings on Ding Dong's Playground?
The name of Ding Dong's Playground gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does Ding Dong's Playground run?
The game generates the procedural map on Ding Dong's Playground, size 3,000 with seed 1614537442. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join Ding Dong's Playground?
The console in Rust opens with F1, and client.connect 135.148.252.154:24690 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.