Rust Training Grounds (No PvP & No Raids)
Online 135.148.151.8:60425 checked 9m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 3/ 200
- 2 3/ 50
- 3 0/ 200
- 4 1/ 30
- 5 0/ 100
- 6 4/ 100
Quick answers
from the figures on this pageServer
Is Rust Training Grounds (No PvP & No Raids) online, and how reliable is it?
Players can join Rust Training Grounds (No PvP & No Raids): it is online. Its reported uptime points to a restart roughly 4 days 15 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Our records for it start on 4 October 2026, when Rust Dashboard first saw it.
Which version of Rust does Rust Training Grounds (No PvP & No Raids) run?
Rust network protocol 2635 and build 167781 is running on Rust Training Grounds (No PvP & No Raids), which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Rust Training Grounds (No PvP & No Raids) located?
No region is published by Rust Training Grounds (No PvP & No Raids). Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 135.148.151.8:60425.
Does Rust Training Grounds (No PvP & No Raids) run smoothly?
Across the last 48 hours the average was 143 fps, with a floor of 74. Buildings, deployables and everything else added up to a peak of 204,587 entities. At its highest, it took 4,959 MB of memory. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include Rust Training Grounds (No PvP & No Raids)?
You'll find Rust Training Grounds (No PvP & No Raids) on these themed lists at Rust Dashboard: Aim training and combat servers, Rust build and creative servers, Creative Rust servers, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Rust Training Grounds (No PvP & No Raids) mean?
These are the tags Rust Training Grounds (No PvP & No Raids) publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp20 (Max players): 20 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^c (Creative): No gathering here; it is sandbox building, and you build what you want; ^d (Combat training): This is training for aim and PvP, with loot given to you; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is Rust Training Grounds (No PvP & No Raids)?
As things stand, 0 players are on Rust Training Grounds (No PvP & No Raids), which holds 20 slots. Its average over the last seven days comes to 0 players.
How does Rust Training Grounds (No PvP & No Raids) rank against other Rust servers?
Player hours over seven days put Rust Training Grounds (No PvP & No Raids) at #15,412, in the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on Rust Training Grounds (No PvP & No Raids)?
Estimating from the force wipe gives the next wipe for Rust Training Grounds (No PvP & No Raids). The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 23 days 11 hours ago. The tags carry a wipe schedule of once a month.
Settings
What are the rules and settings on Rust Training Grounds (No PvP & No Raids)?
The name of Rust Training Grounds (No PvP & No Raids) gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs combat training, aim practice and PvP, loot handed to you. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does Rust Training Grounds (No PvP & No Raids) run?
A procedural map of size 6,000 with seed 811061009 is what Rust Training Grounds (No PvP & No Raids) runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
How to join
How do I join Rust Training Grounds (No PvP & No Raids)?
Type client.connect 135.148.151.8:60425 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.