Rust Dashboard74,292 playing

Falkors Retreat |PVE|Raidable Bases|Skill Tree|

Online 135.148.151.135:28015 checked 12m ago

biweekly wipes moddedcarbonpve

Players now

Live
3of 100
Full
3%
In queue
0
Peak, 48 hours
6
Peak, 7 days
6

3% full

Tue 14:00Thu 12:00players each hour · 48 hours · UTC

Rank

#2,766

top 12%

7-day average

1

peak 6

Last wipe

13d ago

biweekly schedule

Next wipe

7d 5h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246814:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
9wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 10

Coming wipes

  • 7d 5hThu 5 Nov, 19:00 UTCFW
  • 14d 3hThu 12 Nov, 17:23 UTC
  • 35d 5hThu 3 Dec, 19:00 UTCFW
  • 42d 3hThu 10 Dec, 17:23 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:23 UTC13d ago 10 – running 0
Thu 1 Oct, 17:49 UTC FW27d ago 8 halved by day 12 14 days 0
Thu 17 Sep, 17:41 UTC41d ago 9 halved by day 8 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    132/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average
    227/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
    37/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
    96/ 200
  5. 5
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
    54/ 100
  6. 6 18/ 250

Quick answers

from the figures on this page

Server

Is Falkors Retreat |PVE|Raidable Bases|Skill Tree| online, and how reliable is it?

Right now Falkors Retreat |PVE|Raidable Bases|Skill Tree| is running. About 56 minutes ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Falkors Retreat |PVE|Raidable Bases|Skill Tree| run?

On Linux, Falkors Retreat |PVE|Raidable Bases|Skill Tree| runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Falkors Retreat |PVE|Raidable Bases|Skill Tree| located?

No region is published by Falkors Retreat |PVE|Raidable Bases|Skill Tree|. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 135.148.151.135:28015 is where it lives.

Does Falkors Retreat |PVE|Raidable Bases|Skill Tree| run smoothly?

The last 48 hours gave an average of 135 server fps, and it never went under 64. Buildings, deployables and everything else added up to a peak of 139,903 entities. It drew as much as 5,444 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

These Rust Dashboard lists include Falkors Retreat |PVE|Raidable Bases|Skill Tree|: Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Falkors Retreat |PVE|Raidable Bases|Skill Tree| mean?

These are the tags Falkors Retreat |PVE|Raidable Bases|Skill Tree| publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is what runs here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^b (Biweekly): Every two weeks brings a wipe; ^p (PvE): Players do not fight each other here; the world is the danger; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Falkors Retreat |PVE|Raidable Bases|Skill Tree| has 3 of its 100 slots filled at the moment. Over seven days the mean is 1 players and the peak is 6. The busiest point in the last 48 hours was 23:00 UTC, averaging 6 players.

How does Falkors Retreat |PVE|Raidable Bases|Skill Tree| rank against other Rust servers?

Player hours over seven days put Falkors Retreat |PVE|Raidable Bases|Skill Tree| at #2,766, in the top 12% of all ranked servers.

Wipe days

What does wipe day look like on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Its recent wipes averaged a peak of 9 players. On the latest wipe, 7 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 10.

What is the wipe schedule on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Wipes on Falkors Retreat |PVE|Raidable Bases|Skill Tree| come every 4 weeks on Thursday at 17:23 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 13 days 20 hours ago the current world was made. Wipes every two weeks, according to the schedule in its tags.

Settings

What are the rules and settings on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

No gather rate appears in the name of Falkors Retreat |PVE|Raidable Bases|Skill Tree|. The group limit is 8 players, which is the game's default. It runs pve, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does Falkors Retreat |PVE|Raidable Bases|Skill Tree| run?

The game generates the procedural map on Falkors Retreat |PVE|Raidable Bases|Skill Tree|, size 4,500 with seed 1532180907. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

The console in Rust opens with F1, and client.connect 135.148.151.135:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/QnjvHtNnBQ is where its website lives.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^b
Biweekly Every two weeks brings a wipe.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.