Stumpy's development
Online 135.148.150.49:60409 checked 10m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 50%
7-day average
peak 1
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 01:23 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 56/ 100
- 2 5/ 100
- 3 5/ 200
- 4 9/ 50
- 5 12/ 40
- 6 4/ 35
Quick answers
from the figures on this pageServer details
Is Stumpy's development online, and how reliable is it?
Right now Stumpy's development is running. The uptime it reports puts its last restart about 2 days 15 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Stumpy's development run?
Stumpy's development runs Rust network protocol 2635 and build 167781, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Stumpy's development located?
There is no region on Stumpy's development. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 135.148.150.49:60409.
Does Stumpy's development run smoothly?
Across the last 48 hours the average was 212 fps, with a floor of 127. At its highest the count reached 48,806 entities: buildings, deployables and the rest. Memory use peaked at 2,287 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include Stumpy's development?
These Rust Dashboard lists include Stumpy's development: Rust build and creative servers, Rust roleplay servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Stumpy's development mean?
The game's server browser reads these tags from Stumpy's development: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^r (Roleplay): The server runs roleplay; ^k (Build server): You can design bases and practise them; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Stumpy's development?
As things stand, 0 players are on Stumpy's development, which holds 100 slots. Over seven days the mean is 0 players and the peak is 1.
How does Stumpy's development rank against other Rust servers?
Player hours over seven days put Stumpy's development at #11,179, in the top 50% of all ranked servers.
Wipe days
What does wipe day look like on Stumpy's development?
Its recent wipes averaged a peak of 1 players. On the latest wipe, 3 hours passed before the crowd peaked.
What is the wipe schedule on Stumpy's development?
The only wipe on Stumpy's development is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 10 days 12 hours ago the current world was made. A monthly wipe schedule is set out in its tags.
Map and rules
What are the rules and settings on Stumpy's development?
You will not find a gather rate in the name of Stumpy's development. 8 players per group is the game's default, and that is the cap here. build & creative is the mode here, building in a sandbox, and no gathering. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does Stumpy's development run?
Stumpy's development runs a procedural map of size 3,000 with seed 1337, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join Stumpy's development?
Type client.connect 135.148.150.49:60409 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.