Rust Dashboard75,694 playing

Stumpy's development

Online 135.148.150.49:60409 checked 10m ago

monthly wipes moddedoxide

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Tue 15:00Thu 12:00players each hour · 48 hours · UTC

Rank

#11,179

top 50%

7-day average

0

peak 1

Last wipe

10d ago

monthly schedule

Next wipe

7d 4h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 4hThu 5 Nov, 19:00 UTCFW
  • 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 01:23 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    56/ 100
  2. 2
    Art of Rust - Official dedicated art servergroups of 20+ · monthly · 8 on average
    5/ 100
  3. 3
    RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average
    5/ 200
  4. 4
    [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average
    9/ 50
  5. 5
    UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 3 on average
    12/ 40
  6. 6
    [EU]FreeFields/Creative/Building/SandboxEU · groups of 8+ · monthly · 2 on average
    4/ 35

Quick answers

from the figures on this page

Server details

Is Stumpy's development online, and how reliable is it?

Right now Stumpy's development is running. The uptime it reports puts its last restart about 2 days 15 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Stumpy's development run?

Stumpy's development runs Rust network protocol 2635 and build 167781, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Stumpy's development located?

There is no region on Stumpy's development. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 135.148.150.49:60409.

Does Stumpy's development run smoothly?

Across the last 48 hours the average was 212 fps, with a floor of 127. At its highest the count reached 48,806 entities: buildings, deployables and the rest. Memory use peaked at 2,287 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include Stumpy's development?

These Rust Dashboard lists include Stumpy's development: Rust build and creative servers, Rust roleplay servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on Stumpy's development mean?

The game's server browser reads these tags from Stumpy's development: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^r (Roleplay): The server runs roleplay; ^k (Build server): You can design bases and practise them; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Stumpy's development?

As things stand, 0 players are on Stumpy's development, which holds 100 slots. Over seven days the mean is 0 players and the peak is 1.

How does Stumpy's development rank against other Rust servers?

Player hours over seven days put Stumpy's development at #11,179, in the top 50% of all ranked servers.

Wipe days

What does wipe day look like on Stumpy's development?

Its recent wipes averaged a peak of 1 players. On the latest wipe, 3 hours passed before the crowd peaked.

What is the wipe schedule on Stumpy's development?

The only wipe on Stumpy's development is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 10 days 12 hours ago the current world was made. A monthly wipe schedule is set out in its tags.

Map and rules

What are the rules and settings on Stumpy's development?

You will not find a gather rate in the name of Stumpy's development. 8 players per group is the game's default, and that is the cap here. build & creative is the mode here, building in a sandbox, and no gathering. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does Stumpy's development run?

Stumpy's development runs a procedural map of size 3,000 with seed 1337, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join Stumpy's development?

Type client.connect 135.148.150.49:60409 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,^k,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players 100 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Gameplay

^r
Roleplay The server runs roleplay.
^k
Build server You can design bases and practise them.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.