Siunattu
Online 135.148.15.62:28015 checked 12m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 2
0% full
Rank
top 29%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:25 UTC7d ago | 2 | – | running | 0 |
| Fri 16 Oct, 22:39 UTC12d ago | 1 | halved by day 1 | 5.8 days | 0 |
| Tue 13 Oct, 19:45 UTC15d ago | 1 | halved by day 1 | 3.1 days | 1 |
| Sun 11 Oct, 22:23 UTC17d ago | 1 | – | 1.9 days | 1 |
| Tue 6 Oct, 01:08 UTC23d ago | 1 | halved by day 2 | 5.9 days | 1 |
| Sun 4 Oct, 02:09 UTC25d ago | 1 | – | 2 days | 1 |
| Thu 1 Oct, 18:54 UTC FW27d ago | 1 | held half | 2.3 days | 1 |
| Tue 29 Sep, 21:48 UTC29d ago | 1 | – | 1.9 days | 0 |
| Mon 28 Sep, 17:43 UTC30d ago | 1 | – | 1.2 days | 1 |
| Fri 25 Sep, 04:57 UTC34d ago | 1 | halved by day 2 | 3.5 days | 0 |
| Sun 20 Sep, 22:50 UTC38d ago | 1 | held half | 4.3 days | 0 |
| Thu 17 Sep, 01:42 UTC42d ago | 1 | halved by day 1 | 3.9 days | 0 |
| Tue 15 Sep, 18:34 UTC43d ago | 1 | – | 1.3 days | 1 |
| Sun 13 Sep, 17:02 UTC46d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 356/ 400
- 2 450/ 500
- 3 977/ 1000
- 4 53/ 100
- 5 985/ 1000
- 6 32/ 250
Quick answers
from the figures on this pageServer details
Is Siunattu online, and how reliable is it?
Right now Siunattu is running. The uptime it reports puts its last restart about 3 hours ago. The last 7 full days show 94% uptime, with 158 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Siunattu run?
On Linux, Siunattu runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is Siunattu located?
No region is published by Siunattu. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 135.148.15.62:28015 is where it lives.
Does Siunattu run smoothly?
The last 48 hours gave an average of 216 server fps, and it never went under 161. The world held as many as 50,974 entities, counting buildings, deployables and all the rest. It drew as much as 3,514 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include Siunattu?
These Rust Dashboard lists include Siunattu: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Siunattu mean?
The game's server browser reads these tags from Siunattu: gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is Siunattu?
As things stand, 0 players are on Siunattu, which holds 40 slots. Over seven days the mean is 0 players and the peak is 2. It was busiest at 23:00 UTC over the last 48 hours, when it averaged 1 players.
How does Siunattu rank against other Rust servers?
Player hours over seven days put Siunattu at #6,566, in the top 29% of all ranked servers.
Reset times
What does wipe day look like on Siunattu?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 4 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.
What is the wipe schedule on Siunattu?
There is no next wipe to predict: Siunattu wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 6 days 20 hours ago.
Rules
What are the rules and settings on Siunattu?
You will not find a gather rate in the name of Siunattu. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. It appears in the Community section of the server browser. Valve's VAC anti-cheat runs here.
Which map does Siunattu run?
A procedural map of size 3,100 with seed 123457 is what Siunattu runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join Siunattu?
The console in Rust opens with F1, and client.connect 135.148.15.62:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.