Rust Dashboard94,092 playing

A Shockbyte Rust Server

Online 135.148.15.248:27925 checked 9m ago

moddedoxide

Players now

Live
0of 75
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Tue 21:00Thu 19:00players each hour · 48 hours · UTC

Rank

#11,709

top 53%

7-day average

0

peak 1

Last wipe

3d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 07:12 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2
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    130/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    123/ 225
  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

Right now A Shockbyte Rust Server is running. About 2 days 1 hours ago it restarted, judging by the uptime figure it gives. It was online 98% of the last 2 full days, which is 47 of 48 hours. Rust Dashboard logged it for the first time on 26 October 2026.

Which version of Rust does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 135.148.15.248:27925.

Does A Shockbyte Rust Server run smoothly?

Across the last 48 hours the average was 217 fps, with a floor of 147. The world held as many as 48,835 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,607 MB. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

These Rust Dashboard lists include A Shockbyte Rust Server: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp75 (Max players): It holds 75 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server has 0 of its 75 slots filled at the moment. Its seven-day average is 0 players, and it reached 1 at the highest.

How does A Shockbyte Rust Server rank against other Rust servers?

Ranked #11,709 on the last seven days of player hours, A Shockbyte Rust Server is in the top 53% of all ranked servers.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on A Shockbyte Rust Server?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 3 days 13 hours ago.

Rules

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 50000, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join A Shockbyte Rust Server?

The console in Rust opens with F1, and client.connect 135.148.15.248:27925 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp75
Max players It holds 75 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.