Rust Dashboard97,045 playing

A Shockbyte Rust Server

Offline 135.148.15.227:22117 checked 3d ago

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

100% full

Rank

#6,455

top 29%

7-day average

1

peak 1

Last wipe

5d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct16 Oct22 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 13:58 UTC5d ago 1 – running 1
Mon 12 Oct, 03:43 UTC17d ago 1 held half 12.4 days 1
Sun 11 Oct, 03:10 UTC18d ago 1 – 1 days 0
Thu 8 Oct, 14:25 UTC21d ago – – 2.5 days 1
Tue 22 Sep, 22:44 UTC36d ago 1 held half 15.7 days 1
Tue 22 Sep, 00:57 UTC37d ago 1 – 0.9 days 1
Sat 19 Sep, 18:25 UTC39d ago 1 held half 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    427/ 500
  2. 2
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    460/ 475
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
    983/ 1000
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
    64/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    989/ 1000
  6. 6
    Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
    29/ 250

Quick answers

from the figures on this page

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server is not online right now, and 3 days 20 hours have passed since we last saw it. It was online 12% of the last 7 full days, which is 20 of 168 hours. The first time Rust Dashboard recorded it was 16 September 2026.

Which version of Rust does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 135.148.15.227:22117.

Tags

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

The Rust Dashboard lists that carry A Shockbyte Rust Server are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The game runs on standard Rust survival settings; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server was 3 days 20 hours ago; it is offline right now. Averaged across the last seven days: 1 players, peaking at 1.

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over seven days put A Shockbyte Rust Server at #6,455, in the top 29% of all ranked servers.

Wipe days

What does wipe day look like on A Shockbyte Rust Server?

Its recent wipes averaged a peak of 1 players. On the latest wipe, 1 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on A Shockbyte Rust Server?

No next wipe can be predicted for A Shockbyte Rust Server, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 5 days 2 hours ago.

Settings

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. It appears in the Community section of the server browser. Valve's VAC anti-cheat runs here.

Which map does A Shockbyte Rust Server run?

A procedural map of size 2,900 with seed 3452516 is what A Shockbyte Rust Server runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join A Shockbyte Rust Server?

Type client.connect 135.148.15.227:22117 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.