Rust Dashboard52,970 playing

Evan's ShockByte Server

Online 135.148.15.103:27700 checked 9m ago

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
2

0% full

Tue 10:00Thu 08:00players each hour · 48 hours · UTC

Rank

#6,957

top 31%

7-day average

0

peak 2

Last wipe

8d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average
    355/ 400
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    327/ 350
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    35/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
    33/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    50/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average
    171/ 200

Quick answers

from the figures on this page

Server

Is Evan's ShockByte Server online, and how reliable is it?

Right now Evan's ShockByte Server is running. The uptime it reports puts its last restart about 6 days 10 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 21 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Evan's ShockByte Server run?

On Linux, Evan's ShockByte Server runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is Evan's ShockByte Server located?

No region tag comes from Evan's ShockByte Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 135.148.15.103:27700 is where it lives.

Does Evan's ShockByte Server run smoothly?

Across the last 48 hours the average was 237 fps, with a floor of 224. Buildings, deployables and everything else added up to a peak of 8,446 entities. It drew as much as 3,452 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include Evan's ShockByte Server?

These Rust Dashboard lists include Evan's ShockByte Server: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Evan's ShockByte Server mean?

These are the tags Evan's ShockByte Server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Evan's ShockByte Server?

As things stand, 0 players are on Evan's ShockByte Server, which holds 40 slots. Averaged across the last seven days: 0 players, peaking at 2.

How does Evan's ShockByte Server rank against other Rust servers?

Ranked #6,957 on the last seven days of player hours, Evan's ShockByte Server is in the top 31% of all ranked servers.

Reset times

What is the wipe schedule on Evan's ShockByte Server?

Evan's ShockByte Server has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 8 days 9 hours ago the current world was made.

Settings

What are the rules and settings on Evan's ShockByte Server?

The name of Evan's ShockByte Server gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map does Evan's ShockByte Server run?

A procedural map of size 1,500 with seed 50000 is what Evan's ShockByte Server runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join Evan's ShockByte Server?

Type client.connect 135.148.15.103:27700 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp40
Max players The server has 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.