Rust Dashboard40,486 playing

Helios Development Server

Online 135.148.137.143:60415 checked 13m ago

monthly wipes moddedoxide

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
3
Peak, 7 days
4

0% full

Wed 05:00Fri 03:00players each hour · 48 hours · UTC

Rank

#4,466

top 20%

7-day average

0

peak 4

Last wipe

8h ago

monthly schedule

Next wipe

6d 14h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
0123405:0014:0000:0009:0018:0003:00Wiped Thu 29 Oct, 20:12 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040005:0014:0000:0009:0018:0003:00Wiped Thu 29 Oct, 20:12 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

Coming wipes

  • 6d 14hThu 5 Nov, 19:00 UTCFW
  • 34d 14hThu 3 Dec, 19:00 UTCFW

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 20:12 UTC8h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1
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  2. 2
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  3. 3
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  4. 4
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Quick answers

from the figures on this page

About

Is Helios Development Server online, and how reliable is it?

Right now Helios Development Server is running. Its reported uptime points to a restart roughly 2 hours ago. Over the last 5 full days, 119 of 120 hours were online: 99%. The first time Rust Dashboard recorded it was 24 October 2026.

Which version of Rust does Helios Development Server run?

Rust network protocol 2635 and build 168909 is running on Helios Development Server, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is Helios Development Server located?

No region tag comes from Helios Development Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 135.148.137.143:60415 is where it lives.

Does Helios Development Server run smoothly?

Across the last 48 hours the average was 237 fps, with a floor of 225. Buildings, deployables and everything else added up to a peak of 35,497 entities. At its highest, it took 2,189 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include Helios Development Server?

These Rust Dashboard lists include Helios Development Server: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What do the server tags on Helios Development Server mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): The server has 100 slots; ts40 (Group limit): Each team holds no more than 40; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Helios Development Server as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Helios Development Server?

0 players are playing on Helios Development Server right now, out of 100 slots. Its seven-day average is 0 players, and it reached 4 at the highest. The busiest point in the last 48 hours was 21:00 UTC, averaging 2 players.

How does Helios Development Server rank against other Rust servers?

Ranked #4,466 on the last seven days of player hours, Helios Development Server is in the top 20% of all ranked servers.

Wipe days

What is the wipe schedule on Helios Development Server?

The only wipe on Helios Development Server is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 8 hours ago. A monthly wipe schedule is set out in its tags.

Rules

What are the rules and settings on Helios Development Server?

No gather rate appears in the name of Helios Development Server. Up to 40 players can share a group. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat does not run here.

Which map does Helios Development Server run?

The game generates the procedural map on Helios Development Server, size 2,000 with seed 1. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join Helios Development Server?

The console in Rust opens with F1, and client.connect 135.148.137.143:60415 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts40,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp100
Max players The server has 100 slots.
ts40
Group limit Each team holds no more than 40.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.