Rust Dashboard32,896 playing

[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes

Online NA 135.148.136.218:28215 checked 11m ago

moddedoxide

Players now

Live
2of 100
Full
2%
In queue
0
Peak, 48 hours
4
Peak, 7 days
4

2% full

Tue 05:00Thu 02:00players each hour · 48 hours · UTC

Rank

#5,445

top 24% · #909 in NA

7-day average

0

peak 4

Last wipe

3h ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
0123405:0009:0014:0018:0022:0002:00

Hourly average and peak, UTC.

Server performance

05010015020005:0009:0014:0018:0022:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2.5

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:43 UTC5h ago – – running 1
Fri 23 Oct, 09:06 UTC5d ago 1 halved by day 2 5.6 days 0
Wed 21 Oct, 22:03 UTC7d ago 4 – 1.5 days 0
Wed 21 Oct, 08:38 UTC7d ago 4 – 0.6 days 1
Fri 16 Oct, 01:50 UTC13d ago 1 halved by day 3 5.3 days 0
Tue 13 Oct, 18:08 UTC15d ago 1 – 2.3 days 0
Mon 12 Oct, 04:29 UTC16d ago 2 – 1.6 days 0
Sun 11 Oct, 16:32 UTC17d ago 2 – 0.5 days 0
Thu 8 Oct, 18:09 UTC20d ago 1 – 2.9 days 0
Tue 6 Oct, 08:00 UTC22d ago 1 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 6/ 200
  2. 2 31/ 50
  3. 3
    RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on average
    64/ 400
  4. 4
    RustGames.gg | Rustcraft Lucky PillarsNA · groups of 100+ · 1 on average
    0/ 250
  5. 5
    US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAIDNA · groups of 100+ · 1e+07x · weekly · 8 on average
    8/ 100
  6. 6 272/ 350

Quick answers

from the figures on this page

Server

Is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes online, and how reliable is it?

Right now [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is running. The uptime it reports puts its last restart about 51 minutes ago. Over the last 7 full days, 93 of 168 hours were online: 55%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes run?

On Linux, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes located?

[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes lists North America as its location, tagged NA. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 135.148.136.218:28215.

Does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes run smoothly?

Across the last 48 hours the average was 109 fps, with a floor of 90. The world held as many as 1,154 entities, counting buildings, deployables and all the rest. It drew as much as 1,549 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

You'll find [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes on these themed lists at Rust Dashboard: Aim training and combat servers, North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes mean?

The game's server browser reads these tags from [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^e (Minigames): You get minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): The loot is handed to you, so you can practise aim and PvP; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

As things stand, 2 players are on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes, which holds 100 slots. Its seven-day average is 0 players, and it reached 4 at the highest. Across the last 48 hours, the peak came at 02:00 UTC with an average of 4 players.

How does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes rank against other Rust servers?

[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes holds #5,445 for player hours across seven days, #909 in North America, in the top 24% of all ranked servers.

Reset times

What does wipe day look like on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

The average busiest point of its recent wipes was 3 players. On the latest wipe, 30 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 2.5.

What is the wipe schedule on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

No next wipe can be predicted for [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 3 hours ago.

Map and rules

What are the rules and settings on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

You will not find a gather rate in the name of [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes. 8 players per group is the game's default, and that is the cap here. minigames & battle royale is what it plays, parkour, arenas, battle royale and Bedwars. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes run?

[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes runs a procedural map of size 3,000 with seed 1337, made by the game. Size and seed fix the map, so this page can show it on RustMaps. This is the map name: Custom Map.

Join

How do I join [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

The console in Rust opens with F1, and client.connect 135.148.136.218:28215 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://ISL.GG is where its website lives.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^e,^d,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players It holds 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Gameplay

^e
Minigames You get minigames here: arenas, Bedwars, parkour and more.
^d
Combat training The loot is handed to you, so you can practise aim and PvP.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.