Rust Dashboard67,203 playing

A Shockbyte Rust Server

Offline 135.148.134.60:29313 checked 20h ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

10% full

Thu 01:00Thu 03:00players each hour · 48 hours · UTC

Rank

#7,198

top 32%

7-day average

1

peak 1

Last wipe

6d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
00.250.50.75101:0002:0003:00

Hourly average and peak, UTC.

Server performance

010020030040001:0002:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average
    113/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    145/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
    501/ 575
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
    27/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    588/ 650
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
    474/ 525

Quick answers

from the figures on this page

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 20 hours ago: A Shockbyte Rust Server. About 50 minutes ago it restarted, judging by the uptime figure it gives. The last 5 full days show 6% uptime, with 7 hours up out of 120. The first time Rust Dashboard recorded it was 23 October 2026.

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2635 and build 168909 is running on A Shockbyte Rust Server, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is A Shockbyte Rust Server located?

There is no region on A Shockbyte Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 135.148.134.60:29313.

Does A Shockbyte Rust Server run smoothly?

Server fps averaged 239 over the last 48 hours and never dropped below 239. The world held as many as 6,281 entities, counting buildings, deployables and all the rest. It drew as much as 1,618 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

These Rust Dashboard lists include A Shockbyte Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server was 20 hours ago; it is offline right now. Averaged across the last seven days: 1 players, peaking at 1. The busiest point in the last 48 hours was 02:00 UTC, averaging 1 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over seven days put A Shockbyte Rust Server at #7,198, in the top 32% of all ranked servers.

Wipe days

What is the wipe schedule on A Shockbyte Rust Server?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 23 hours ago the current world was made.

Settings

What are the rules and settings on A Shockbyte Rust Server?

You will not find a gather rate in the name of A Shockbyte Rust Server. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Community. Valve's VAC anti-cheat runs here.

Which map does A Shockbyte Rust Server run?

The game generates the procedural map on A Shockbyte Rust Server, size 1,500 with seed 50000. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join A Shockbyte Rust Server?

The console in Rust opens with F1, and client.connect 135.148.134.60:29313 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.