[DEV] Test Server
Offline 135.125.243.29:30002 checked 3d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- 1
0% full
Rank
top 62%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:59 UTC FW27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 137/ 500
- 2 126/ 100
- 3 196/ 225
- 4 79/ 700
- 5 225/ 700
- 6 348/ 350
Quick answers
from the figures on this pageAbout
Is [DEV] Test Server online, and how reliable is it?
We last saw [DEV] Test Server 3 days 20 hours ago. It is offline at the moment. The last 7 full days show 1% uptime, with 2 hours up out of 168. Rust Dashboard logged it for the first time on 29 September 2026.
Which version of Rust does [DEV] Test Server run?
Rust network protocol 2635 and build 167781 is running on [DEV] Test Server, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.
Where is [DEV] Test Server located?
There is no region on [DEV] Test Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 135.125.243.29:30002.
Tags
Which Rust Dashboard lists and filters include [DEV] Test Server?
You'll find [DEV] Test Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [DEV] Test Server mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from [DEV] Test Server as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is [DEV] Test Server?
At the moment [DEV] Test Server is offline; it last showed 3 days 20 hours ago. Its seven-day average is 0 players, and it reached 1 at the highest.
How does [DEV] Test Server rank against other Rust servers?
Player hours over seven days put [DEV] Test Server at #13,748, in the top 62% of all ranked servers.
Reset times
What does wipe day look like on [DEV] Test Server?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began.
What is the wipe schedule on [DEV] Test Server?
The only wipe on [DEV] Test Server is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 23 hours ago.
Map and rules
What are the rules and settings on [DEV] Test Server?
The name of [DEV] Test Server gives no gather rate. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is not active.
Which map does [DEV] Test Server run?
The map is procedural and the game generates it on [DEV] Test Server.
How to join
How do I join [DEV] Test Server?
Type client.connect 135.125.243.29:30002 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.