4Netplayers Rust Server
Online 134.255.223.147:28015 checked 11m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 50%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:34 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 138/ 500
- 2 129/ 100
- 3 148/ 225
- 4 116/ 700
- 5 34/ 200
- 6 35/ 1000
Quick answers
from the figures on this pageServer details
Is 4Netplayers Rust Server online, and how reliable is it?
Right now 4Netplayers Rust Server is running. The uptime it reports puts its last restart about 3 days 12 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does 4Netplayers Rust Server run?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is 4Netplayers Rust Server located?
There is no region on 4Netplayers Rust Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 134.255.223.147:28015.
Does 4Netplayers Rust Server run smoothly?
The last 48 hours gave an average of 25 server fps, and it never went under 16. Buildings, deployables and everything else added up to a peak of 137,305 entities. It drew as much as 5,109 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include 4Netplayers Rust Server?
The Rust Dashboard lists that carry 4Netplayers Rust Server are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server mean?
The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): This server plays vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is 4Netplayers Rust Server?
4Netplayers Rust Server has 0 of its 10 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 1.
How does 4Netplayers Rust Server rank against other Rust servers?
Ranked #11,075 on the last seven days of player hours, 4Netplayers Rust Server is in the top 50% of all ranked servers.
Wipe days
What does wipe day look like on 4Netplayers Rust Server?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on 4Netplayers Rust Server?
4Netplayers Rust Server has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 25 days 14 hours ago the current world was made.
Settings
What are the rules and settings on 4Netplayers Rust Server?
You will not find a gather rate in the name of 4Netplayers Rust Server. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does 4Netplayers Rust Server run?
The game generates the procedural map on 4Netplayers Rust Server, size 5,000 with seed 1234567890. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join 4Netplayers Rust Server?
The console in Rust opens with F1, and client.connect 134.255.223.147:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.