Rust Dashboard60,504 playing

4Netplayers Rust PB

Online 134.255.222.49:21100 checked 12m ago

moddedoxide

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Wed 10:00Fri 08:00players each hour · 48 hours · UTC

Rank

#10,685

top 48%

7-day average

0

peak 1

Last wipe

28d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
0123410:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

01020304010:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:31 UTC28d ago 0 – running 0
Tue 29 Sep, 19:30 UTC30d ago 2 held half 2.4 days 1
Mon 28 Sep, 17:37 UTC31d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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    77/ 500
  2. 2
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    122/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average
    133/ 225
  4. 4
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    42/ 700
  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is 4Netplayers Rust PB online, and how reliable is it?

Players can join 4Netplayers Rust PB: it is online. The uptime it reports puts its last restart about 25 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does 4Netplayers Rust PB run?

Rust network protocol 2635 and build 168909 is running on 4Netplayers Rust PB, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is 4Netplayers Rust PB located?

There is no region on 4Netplayers Rust PB. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 134.255.222.49:21100.

Does 4Netplayers Rust PB run smoothly?

Server fps averaged 29 over the last 48 hours and never dropped below 25. Buildings, deployables and everything else added up to a peak of 107,097 entities. Memory use peaked at 3,688 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include 4Netplayers Rust PB?

You'll find 4Netplayers Rust PB on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on 4Netplayers Rust PB mean?

These are the tags 4Netplayers Rust PB publishes, read by the game's server browser: gmvanilla (Game mode): This server plays vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is 4Netplayers Rust PB?

0 players are playing on 4Netplayers Rust PB right now, out of 10 slots. Over seven days the mean is 0 players and the peak is 1.

How does 4Netplayers Rust PB rank against other Rust servers?

Player hours over seven days put 4Netplayers Rust PB at #10,685, in the top 48% of all ranked servers.

Wipe schedule

What does wipe day look like on 4Netplayers Rust PB?

At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on 4Netplayers Rust PB?

No next wipe can be predicted for 4Netplayers Rust PB, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 28 days 4 hours ago the current world was made.

Settings

What are the rules and settings on 4Netplayers Rust PB?

The name of 4Netplayers Rust PB gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does 4Netplayers Rust PB run?

The game generates the procedural map on 4Netplayers Rust PB, size 4,000 with seed 1724111549. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads Custom Map.

How to join

How do I join 4Netplayers Rust PB?

Type client.connect 134.255.222.49:21100 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server plays vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.