Rust Dashboard83,167 playing

Timos 4Netplayers Rust Server

Online 134.255.222.206:28500 checked 14m ago

moddedoxide

Players now

Live
0of 16
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 15:00Thu 13:00players each hour · 48 hours · UTC

Rank

#5,104

top 23%

7-day average

0

peak 1

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

01020304015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:28 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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  5. 5
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Quick answers

from the figures on this page

Server

Is Timos 4Netplayers Rust Server online, and how reliable is it?

Timos 4Netplayers Rust Server is up and taking players now. The uptime it reports puts its last restart about 33 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Timos 4Netplayers Rust Server run?

Rust network protocol 2635 and build 168909 is running on Timos 4Netplayers Rust Server, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is Timos 4Netplayers Rust Server located?

There is no region on Timos 4Netplayers Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 134.255.222.206:28500.

Does Timos 4Netplayers Rust Server run smoothly?

Server fps averaged 30 over the last 48 hours and never dropped below 25. At its highest the count reached 92,399 entities: buildings, deployables and the rest. It drew as much as 2,962 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include Timos 4Netplayers Rust Server?

The Rust Dashboard lists that carry Timos 4Netplayers Rust Server are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Timos 4Netplayers Rust Server mean?

The browser in the game reads gmvanilla (Game mode): This server plays vanilla survival; mp16 (Max players): The server has 16 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded from Timos 4Netplayers Rust Server as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Timos 4Netplayers Rust Server?

0 players are playing on Timos 4Netplayers Rust Server right now, out of 16 slots. Averaged across the last seven days: 0 players, peaking at 1. Across the last 48 hours, the peak came at 19:00 UTC with an average of 0 players.

How does Timos 4Netplayers Rust Server rank against other Rust servers?

Ranked #5,104 on the last seven days of player hours, Timos 4Netplayers Rust Server is in the top 23% of all ranked servers.

Wipe schedule

What does wipe day look like on Timos 4Netplayers Rust Server?

Its recent wipes averaged a peak of 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on Timos 4Netplayers Rust Server?

Too few wipes are on record for Timos 4Netplayers Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 26 days 5 hours ago.

Rules

What are the rules and settings on Timos 4Netplayers Rust Server?

No gather rate appears in the name of Timos 4Netplayers Rust Server. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does Timos 4Netplayers Rust Server run?

A procedural map of size 4,000 with seed 1234567890 is what Timos 4Netplayers Rust Server runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join Timos 4Netplayers Rust Server?

The console in Rust opens with F1, and client.connect 134.255.222.206:28500 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server plays vanilla survival.
mp16
Max players The server has 16 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.