Rust Dashboard75,694 playing

4Netplayers Rust Server

Offline 134.255.222.201:20700 checked 35d ago

moddedoxide

Players now

0of 12
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,641

top 71%

7-day average

0

peak –

Last wipe

55d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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  5. 5
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Quick answers

from the figures on this page

Server details

Is 4Netplayers Rust Server online, and how reliable is it?

4Netplayers Rust Server is not online right now, and 35 days 4 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does 4Netplayers Rust Server run?

Rust network protocol 2633 and build 165217 is running on 4Netplayers Rust Server, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is 4Netplayers Rust Server located?

There is no region on 4Netplayers Rust Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 134.255.222.201:20700.

Lists

Which Rust Dashboard lists and filters include 4Netplayers Rust Server?

You'll find 4Netplayers Rust Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on 4Netplayers Rust Server mean?

These are the tags 4Netplayers Rust Server publishes, read by the game's server browser: gmvanilla (Game mode): This server plays vanilla survival; mp12 (Max players): The server has 12 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs165217 (Build): This one runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is 4Netplayers Rust Server?

The last sighting of 4Netplayers Rust Server was 35 days 4 hours ago; it is offline right now.

How does 4Netplayers Rust Server rank against other Rust servers?

Player hours over seven days put 4Netplayers Rust Server at #15,641, in the top 71% of all ranked servers.

Reset times

What is the wipe schedule on 4Netplayers Rust Server?

The record holds too few of 4Netplayers Rust Server's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 55 days 10 hours ago.

Rules

What are the rules and settings on 4Netplayers Rust Server?

The name of 4Netplayers Rust Server gives no gather rate. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does 4Netplayers Rust Server run?

A procedural map of size 2,000 with seed 1078846477 is what 4Netplayers Rust Server runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join 4Netplayers Rust Server?

The console in Rust opens with F1, and client.connect 134.255.222.201:20700 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode This server plays vanilla survival.
mp12
Max players The server has 12 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs165217
Build This one runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.